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DELUXEHUNTER authored Feb 12, 2024
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## I copied this file from a template



## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
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74 changes: 46 additions & 28 deletions Docs/Lore/Lore.md
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<h1 align="Center"> Writing Guide</h1>
<h1 align="Center">Writers guide.</h1>
<p align="justify">Welcome, I hope you enjoy reading or adding to the lore! It might not be the best but we will try our hardest to keep the lore easily followable without too much confusion. You can add anything you would like to the lore as long as you stick to the theme and story of the world, its suggested you read at least a few of the other lore entries specifically. Most of the lore entries added to this file will be included within the game at some point. It might take some time for more recent entries to be added but thats to be expected when you have to rewrite the code in order to include something.
<br>
In order to avoid overwhelming readers, and the writers alike if this file begins to become too large, or a better way to put it, has too many entries and it takes too long to scroll to find a specific entry the file will be split up into multiple others, each being their own category. if you'd like to help something that we could really use is more lore writers, and someone to format this to make it easier to read and comprehend.
<br>
Almost all entries within this file are editable as long as you are rewriting an entire to improve its comprehension, grammar, or format. Otherwise please ask permission before changing an entry, adding entries is unrestricted. The main thing that we could use with this is a lorewriter and someone to format/rewrite entries to properly convey their meaning.
</p>

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<h3>Background</h3>

<p align="justify">The world of [PlaceHolder] is one filled with many creatures, mysteries, mythologies and legends, massive kingdoms, cities, towns, and even people. The world is set into an eternal night, its completely unknown who, or what caused the night to last this long. But it has been this way for hundreds of years, vampires and other creatures of the night became more active due to their need to hide from daylight or the need for the moon to access their powers, this caused the people of [PlaceHolder] to create new ways, new methods, to protect themselves and keep these creatures from harming them in their sleep or other ways. They eventually figured out a way to mimic the sunlight, similar to sun magic, but does not require the energy from the sun to access and use. Typically some creatures, the not inherently evil ones are allowed to be left alone and even have normal lives, while inhrently evil creatures, like vampires, werewolves are usually persecuted and judged more harshly. Not all creatures born from the night, or who live within its grace are evil[including zombies, and skeletons]. But this is the view that most people have sadly.
<h3 align="left">Background</h3>
<p align="justify">The world of Ethran[Placeholdername] is one filled with many creatures, mysteries, mythologies and legends, massive kingdoms, cities, towns, and even people. The world is set into an eternal night, its completely unknown who, or what caused the night to last this long. But it has been this way for hundreds of years, vampires and other creatures of the night became more active due to their need to hide from daylight or the need for the moon to access their powers, this caused the people of Ethran[PlaceHolderName] to create new ways, new methods, to protect themselves and keep these creatures from harming them in their sleep or other ways. They eventually figured out a way to mimic the sunlight, similar to sun magic, but does not require the energy from the sun to access and use. Typically some creatures, the not inherently evil ones are allowed to be left alone and even have normal lives, while inhrently evil creatures, like vampires, werewolves are usually persecuted and judged more harshly. Not all creatures born from the night, or who live within its grace are evil[including zombies, and skeletons]. But this is the view that most people have sadly.
<br>
There are many similarities to the real world in this world, but not many, to make it easier this game uses the dates and months, aswell as days of the real world, like monday, january, ect... the only difference in this system is the year, the years are given specific terms. The current starting date is September, Friday the 1st, in the year Apafi, Apafi is known as year 01, throughout this game the year and day may change obviously otherwise how would the story even progress. It wouldn't unless this was about a time loop that changed slightly each time you relived it, but thats not what this game is, if I'm being honest I don't even know what this game is, all I know is we're gonna have fun making it and hopefully you playing it.</p>

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<h3> Neoa</h3>
<!-- <p align="justify">The kingdom of Neoa, sometimes refered to as greater Aedon. Is the largest most prominent kingdom within the world of [PlaceHolder]</p>
-->
<h3 align="left">Neoa</h3>
<p align="justify">The kingdom of Neoa, sometimes refered to as greater Aedon. Is the largest most prominent kingdom within the world of Ethran[PlaceHolderName] due to it being the most well adjusted kingdom due to the lack of a sun perfecting the magic used in order to mimic the sun and protect themselves from Nightcreatures, having many creatures, different terrains, ect... being the youngest kingdom Neoa still has a very rich history filled with wars, adventures, and great heroes since even before the founding of the kingdom, the government of Neoa is heavily influenced by the Church of Aedon and the culture of Neoa is a blend of surrounding cultures, and based within the many regions.</p>

<p align="justify">Neoa, also sometimes called greater Aedon is a massive kingdom, in the world of [PlaceHolder], filled with creatures and beings from legends and mythologies around the world. Neoa is typically seen as the most prominent and well known kingdoms in the entirety of [PlaceHolder], Surrounded by many kingdoms, that loosely base themselves around the government structure of Neoa.(rewriting)</p>

<h4>Aedon</h4>
<p align="justify">Aedon has always been the capital and largest city within Neoa being the very first city founded by Avalon, and is home to the royal Neoan family. Filled with years of ancient Neoan and Anaxian history from after and even before the city was founded and built to be what it is today. Due to Aedon being the capital the law is much more strict than any other city, and has many more laws, aswell as more experienced guardsmen/police.</p>



<h4>Aedon</h4>
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<h3>Anaxia</h3>
<!--Ideas needed-->
<p align="justify">Anaxia is the closest neighbor to Neoa being the second most prominent kingdom within Ethran, and having one of the longest rivalarys with Neoa.</p>

<p align="justify">Aedon, the capital and home of the royal Neoan family. Filled with ancient Neoan and Anaxian history.</p>

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<h3> Anaxia</h3>
<h3>Factions</h3>
<p align="justify">The Factions of the world.</p>

<p align="justify">Anaxia is the more tame neighbor to Neoa.</p>

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<h3>Ancient ancestors</h3>
<p align="justify">The Ancient ancestors of the world, being some of the greatest and most mysterious people of the lands.</p>

<p>These people are common ancestors the people of [PlaceHolder] have in common</p>

<h4> Avalon, Neoan Lord</h4>
<p align="justify"></p>
<p align="justify" >Avalon is the patron of Neoa, He is the founder of Neoa</p>

<p align="justify" >Avalon is the patron of Neoa, He is the founder of Neoa.</p>

<h4> Iedelan, Anaxian hero</h4>

<p align="justify">Idelan is the patron of Anaxia, The greatest King in Anaxian history</p>


<h4>Dresden, Traveler of worlds</h4>
<p align="justify">[Dresden is a temporary name and is subject to change, just as is his description]</p>
<p align="justify">A mysterious wandering man who appears at certain times, its unknown why he randomly shows up to certain things, but by many historians in their findings its been noted hes been seen at many important events. No one has ever spoken or seen him. It is known by the world that he still lives to this day.</p>


<h4>Tau-an, The Undead.</h4>
<p align="justify">[Idea?]The Immortal undead ancestor of all things dead. Considered the creator and master of the first undead until having been overthrown by the very dead he raised, as the more he brought back the more they learned and became sentient giving themselves thoughts and minds to use. Not one of the first vampires, but after the vampiric rise he has taken dominion over vampires giving them blessings and everything.</p>

<p align="justify">[Known as Tau-An in code currently. Dresden is a temporary name and is subject to change]</p>
<p align="justify">A mysterious wandering man who appears at certain times, its unknown why he randomly shows up to certain things, but by many historians in their findings its been noted hes been seen at many important events. No one has ever spoken or seen him but it is suspected that he still lives to this day.</p>

<h3>Dimensions/Realms</h3>
<p align="justify">These are the alternate realms within Ethran[Placeholder name]</p>
<!---A lot of these realms are just ideas and these entries aren't really going to be the best, these would be nice for someone to help write -->
<h4>Aonis</h4>

<p align="justify">Aonis is a prison realm, aswell as a gateway realm. Aonis is one of the most mind bendingly confusing realms with a confusing and almost impossible landscape that is usually extremely difficult to navigate. There are many dangers within Aonis including the wardens/guardians of the realm as well as the prisoners they keep watch over, these beings are usually evil or imprisoned by the gods or the wardens themselves for various reasons, no matter what its advised you don't trust them. Other than being a nightmarish place there are many beautiful animals with unique powers and abilities including some that can travel between dimensions. Magic within Aonis is volatile and only the denizens[creatures born within] of the realm can properly cast. Everything known about this realm are personal experiences of people who have succesfully traveled the realm.</p>


<h4>Dream Realm</h4>
<p align="justify">The dream realm is the place that all of the dreams of all creatures, and people, reside and form, there is no force that controls the dream realm instead and its thought that its entirely influenced by itself and certain magic wielders over generations. An example of these magic wielders are certain deities, demonic entities, and dreamwalkers, ect... The dream realm is unique in the sense that it is more of a collection of the dreams of beings instead of its own distinct realm with laws, ect... it is dependent on the dreamers mind or the creature influencing its mind.</p>


<h3>Religion</h3>
<p align="justify">Religions within this game are not going to be very in depth unless someone has an interest in writing a long lore for each religion</p>



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<h3>Neoan</h3>
<p align="justify">Neoan myths and legends</p>

<h4></h4>
<p align="justify">

[Uncomplete]Its believed by the Neoan's, that this completely black wolf, with dark red eyes is a manifestation of the Legendary king Avalon

<h4>Aedonian Wolf</h4>
<p align="justify">
I don't think this story is good but here
<br>
The story of the Aedonian wolf of Avalon, it was said that when the Neoan legend Avalon first arrived in the primitive region of Aedon he had found a lone wolf cub, taking it in and raising it like one of his pets, and sometimes even treating it like a child Avalon raised the wolf cub into a fierce but gentle wolf. Since Avalons disappearence from the world the wolf has been searching for him with its own pack, never ending its search, never resting until it has found him. Even now the wolf still hunts today forever searching.
<br><br>
The boy and wolf. A young boy by the name of Aaron, wandering throughout the woods after swearing he wished his parents were dead, his parents were not even searching for the boy, eventually he found himself lost, alone, and scared, hunted by the creatures of the night after almost being completely ripped apart by a vampire, the boy was saved when a wolf pulled the vampire away from him, the vampires flesh began to burn as if sunlight had touched him his wounds becoming worse every second, eventually fleeing from the fight realizing that the wolf had done something to him. The wolf comforted the boy and picked him up carrying him back to his home and gently placing him within the arms of his parents, warning them that they should never let a boy wander in the woods at night, alone in the dark.
<br>
The search for Avalon.[Story writing needed]
</p>


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<p align="justify">Anaxian myths and legends</p>



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2 changes: 1 addition & 1 deletion Docs/changelog.md
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* Added Ethnicity, and ANC[Ancient Ancestor] selection.
* Very basic choice system[Literally just two things are chooseable]
* Added credits in file, Not accessable in game yet.

* Added Unused DLC File


Early Acess Alpha V.0.0.1
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2 changes: 1 addition & 1 deletion LICENSE
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
2 changes: 1 addition & 1 deletion Neo.sln
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GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AEA4BD74-EF88-4F97-88D7-F6F968B115D6}
EndGlobalSection
EndGlobal
EndGlobal
40 changes: 40 additions & 0 deletions Neoa/DLCS.CS
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/* This is a future CS File that will remain mostly unused until the entire game is complete or most of the game//the part that completes it. For now this has no use, not really DLC's because you don't have to download them
namespace Neoa
{
public class YourHome
{
public bool Dreams = false;
public string Dreamer;
public static void Intro()
{
Program.DisplayLine("..What is this.....?");
Program.DisplayLine("Who are you....");
Dreamer = Console.ReadLine();
}
}
// The kings court is a DLC that is completely seperate from the base game.
public class TKC
{
public bool KCourt = false;
public static void TKCIntro()
{
while (TKC = true)
{
}
}
}
}
*/
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