IMPORTANT: is still in development
In order to simplify the update work and avoid errors in saving I created functions that check the correct state of variables by inserting them in after_load (e.g. after a change to a quest that causes a stage to be blocked, the quest should restart) and an abundant use of define.
Feel free to contribute, fork this and send a pull request. 😄
Code snippets (VSCode)
(all begin with DR_
)
I recommend the following ways to include it in your project:
- Pull branch (to insert it into your game and update it easily)
- Fork (to improve the repo or create a Toolkit based on mine)
- Manually (not recommended)
To insert or update the Toolkit in your repo with Pull branch I recommend the following procedure:
(only if you want to insert the repo) Create a new empty branch, in the example I'll use stmb-device
git checkout -b stmb-device
git checkout stmb-device
git config pull.rebase false
git pull https://github.com/DRincs-Productions/STMB-Device.git tool-only --allow-unrelated-histories
At the end make a merge inside the arm of the project.