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CHANGELOG
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Version 0.5.3-mavica
- Pocket Camera mapper support using DSi cameras (thanks Epicpkmn11!).
- Added color correction option for a more authentic GBC approximation.
- LUT created from https://github.com/libretro/glsl-shaders/blob/master/handheld/shaders/color/gbc-color.glsl
- Added palettes based on GBC BIOS, including first-party enahnced palette support.
- Added custom palette support with selection menu.
- Config file moved to /_nds/ root folder for TWiLightMenu++ compatibility.
- Small bugfixes in menu rendering.
Version 0.5.2
- Updated to DevkitARM r46 for better DSi support.
- Added an installable CIA file to run as DSiWare.
- Certain 3DS-side launchers such as TWLoader now work again.
- Added "touch" as a configurable button.
- When running as a CIA on the New 3DS, the "touch" input gets spammed for no reason.
It can now be disabled as a workaround.
Version 0.5.1:
- Savegame management has been modified to prevent corruption as reported by some.
- Autosaving is laggier due to the above. Consider turning it off.
- The configuration file has been moved from "gameyob.ini" to "gameyobds.ini" to prevent
conflicts with GameYob 3DS.
- A "single-screen mode" has been added.
Version 0.5:
- Added Gameboy Printer emulation
- Added GBS playback feature
- Added "scale" button
- Semi-overhauled menu: now colorized, and does not interrupt emulation.
- Improved Super Gameboy emulation
- Selectable custom borders
- Reduced autosaving lag (results may vary between flashcards and SD cards)
- Implemented the halt bug (fixes The Smurfs)
- Wram register has unused bits set (fixes Metal Gear Solid)
- More fixes to emulation accuracy, sound, etc
- Stability fixes (most notably for sleep mode), many other minor bugfixes
Version 0.4.1:
- Fixed "save" button (which was bugged) and reduced autosaving lag
Version 0.4:
- New Icon by Corbin Davenport
- Implemented Super Gameboy support
- Implemented scaling (for those who don't like borders)
- Implemented custom borders (for those who don't like scaling)
- Implemented autosaving (causes lag in some games; off by default)
- Added "Detect GBA" option to access the advance shop in the Oracle games
- Added Fast Forward toggle button
- Added "Sound Fix" option for very accurate sound timing; it may use more power.
- Added Rumble Pak Support for Ez-3in1 and Warioware Twisted carts (thanks to windwakr)
- Added support for Gameshark and Game Genie codes (thanks to LemonBoy)
- Support for Rockman 8, HuC1/HuC3 mappers and Robopon games (thanks to LemonBoy)
- Second screen's backlight is disabled when not needed to save power
- (partial) Stereo sound emulation
- More improvements to emulation & sound accuracy
Version 0.3:
- Surpasses Lameboy in speed by about 10 FPS, thanks to optimizations by Nebuleon and myself
- Added fast forward mode (courtesy of Nebuleon)
- Added support for many exotic graphical effects & fixed screen-change graphical bugs
- Added MBC2 support (for Kid Icarus, Final Fantasy Adventure)
- Added save states and suspending (temporary states)
- Added option to save settings to gameyob.ini
- Added HIGHLY EXPERIMENTAL NiFi link cable emulation (works with Tetris, Dr. Mario, and Pokemon if you're lucky)
- Fixed various emulation bugs, increasing compatibility
- Fixed many causes of crashes (DSi mode works now)
- Soft resetting works (L+R+Start+Select)
- 100% remappable controls
- Sound bugfixes
Version 0.2:
- Fixed some sound emulation bugs
- Fixed sleep-mode crashes
- Fixed window behaviour when modified mid-frame (fixes text in Resident Evil Gaiden)
- Fixed interrupt behaviour (fixes boss intros in Megaman V & passes blargg's cpu test #2)
- Fixed crashes in some games without sram (Avenging Spirit)
- Set default # of ram banks to 4 (workaround for Japanese Crystal)
- Added GBC Bios support
- Added "B/Y" control option
- Added a little clock
- Capitalized rom extensions are detected properly
Version 0.1.2:
- Fixed Z flag for sla (hl) and rl (hl) opcodes
Version 0.1.1:
- Removed limit on number of files per directory