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Accessibility Settings

DaFuqs edited this page Feb 4, 2023 · 1 revision

The Revelationary Config exposes a few additional settings that can be configured to customize your experience to your personal likes.

Names for Unrevealed Blocks / Items (client setting)

By Default, unrevealed blocks / items display their names scattered. If you find that annoying you can set the config value UseTargetBlockOrItemNameInsteadOfScatter to true. Instead of being scattered, they will use the names of the block/item they hide as, instead. An ore cloaked as Stone will therefore get the name "Stone".

If you would like to have even more control about those names, there are two additional settings: NameForUnrevealedBlocks & NameForUnrevealedItems. If those are set, cloaked blocks and items will use these values as name instead. The strings you enter here will be looked up in lang files, so you are able to reference existing language strings, or you can use a simple text, like "???".

Note: These Settings will be overridden for Blocks/Items that explicitly use different names when being cloaked. Those will keep the names like specified in their mod / data pack.

Conditional Breakability (client+server)

You can set blocks that are not revealed to be unbreakable via the PreventMiningOfUnrevealedBlocks switch.

Note: This prevents simple mining, but not other forms of block breaking. It is more meant to prevent players from accidentally mining a precious block that they would need later. An unrevealed flower will still break and drop if the block below it is removed, for example.