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update until kaizoku gets merged
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im gonna have to fix the issues later but right now it works
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Dorodomki committed Jan 4, 2025
1 parent 1e25e9b commit 118aa4e
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Original file line number Diff line number Diff line change
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belt = /obj/item/storage/belt/rogue/leather
shoes = /obj/item/clothing/shoes/roguetown/boots/leather
wrists = /obj/item/clothing/wrists/roguetown/bracers/leather
var/armortype = pickweight(list("Cloak" = 5, "Hide" = 3, "Helmet" = 2))
pants = /obj/item/clothing/under/roguetown/loincloth/brown//so they don't run buttnaked
head = /obj/item/clothing/head/roguetown/helmet/horned/barbarian//guaranteed head protection since they already can be one shotted by a chest hit
var/armortype = pickweight(list("Cloak" = 3, "Hide" = 3))
var/weapontype = pickweight(list("Sword" = 4, "Club" = 3, "Axe" = 2)) //clubs and axes share a weapon type
switch(armortype)
if("Cloak")
cloak = /obj/item/clothing/cloak/raincloak/furcloak/brown
if("Hide")
armor = /obj/item/clothing/suit/roguetown/armor/leather/hide
if("Helmet")
head = /obj/item/clothing/head/roguetown/helmet/horned
switch(weapontype)
if("Sword")
beltr = /obj/item/rogueweapon/sword/iron
H.mind.adjust_skillrank(/datum/skill/combat/swords, 2, TRUE)
if("Club")
beltr = /obj/item/rogueweapon/mace/goden/shillelagh
backl = /obj/item/rogueweapon/mace/goden/shillelagh
H.mind.adjust_skillrank(/datum/skill/combat/axesmaces, 2, TRUE)
if("Axe")
beltr = /obj/item/rogueweapon/axe/iron
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Binary file modified icons/roguetown/clothing/onmob/feet.dmi
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Binary file modified icons/roguetown/clothing/onmob/head.dmi
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