diff --git a/_maps/map_files/stonehamlet/stonehamlet.dmm b/_maps/map_files/stonehamlet/stonehamlet.dmm index 1cadd7f2f9..f359037b02 100644 --- a/_maps/map_files/stonehamlet/stonehamlet.dmm +++ b/_maps/map_files/stonehamlet/stonehamlet.dmm @@ -2380,7 +2380,7 @@ /area/rogue/outdoors/exposed/under/basement) "cte" = ( /obj/structure/roguemachine/balloon_pad, -/turf/open/floor/rogue/tile, +/turf/open/floor/rogue/tile/kitchen, /area/rogue/outdoors/town/roofs) "ctX" = ( /turf/closed/mineral/rogue/bedrock, @@ -5066,6 +5066,9 @@ /obj/machinery/light/rogue/firebowl/standing, /turf/open/floor/rogue/naturalstone, /area/rogue/outdoors/mountains) +"eZv" = ( +/turf/open/transparent/openspace, +/area/rogue/indoors/shelter/town/roofs) "eZz" = ( /obj/machinery/light/rogue/campfire, /turf/open/floor/rogue/dirt/road, @@ -10632,7 +10635,7 @@ "kBA" = ( /obj/structure/roguemachine/balloon_pad, /obj/item/reagent_containers/food/snacks/crow, -/turf/open/floor/rogue/tile, +/turf/open/floor/rogue/tile/kitchen, /area/rogue/outdoors/town/roofs) "kBD" = ( /obj/effect/spawner/roguemap/tree, @@ -18013,7 +18016,7 @@ "rKy" = ( /obj/item/roguemachine/merchant, /obj/structure/roguemachine/balloon_pad, -/turf/open/floor/rogue/tile, +/turf/open/floor/rogue/tile/kitchen, /area/rogue/outdoors/town/roofs) "rKK" = ( /obj/structure/rogue/trophy/deer, @@ -24202,7 +24205,7 @@ dir = 1; icon_state = "crow" }, -/turf/open/floor/rogue/tile, +/turf/open/floor/rogue/tile/kitchen, /area/rogue/outdoors/town/roofs) "xRs" = ( /obj/structure/chair/stool/rogue, @@ -138916,7 +138919,7 @@ hZX hZX hZX eQe -hZX +eZv eQe hZX hZX diff --git a/code/game/area/roguetownareas.dm b/code/game/area/roguetownareas.dm index c8cdda1033..0a2971e417 100644 --- a/code/game/area/roguetownareas.dm +++ b/code/game/area/roguetownareas.dm @@ -145,7 +145,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town /area/rogue/outdoors/rtfield/hamlet/unsafe // just so there isnt unusable ambush spots placed in safe areas causing annoying screenshake but no effect /area/rogue/outdoors/rtfield/plague_district - ambush_mobs = list(/mob/living/carbon/human/species/human/northern/bum/ambush = 50, /mob/living/simple_animal/hostile/rogue/skeleton = 50) + ambush_mobs = list(/mob/living/carbon/human/species/human/northern/bum/skilled/madman = 50, /mob/living/simple_animal/hostile/rogue/skeleton = 50) first_time_text = "PLAGUE DISTRICT" color = "#d4da75" name = "plague district" @@ -323,7 +323,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town /mob/living/simple_animal/hostile/retaliate/rogue/bigrat = 30, /mob/living/carbon/human/species/goblin/skilled = 20, /mob/living/carbon/human/species/skeleton/skilled/unarmed = 5, - /mob/living/carbon/human/species/skeleton/skilled/figter = 5) + /mob/living/carbon/human/species/skeleton/skilled/fighter = 5) converted_type = /area/rogue/outdoors/caves /area/rogue/outdoors/caves @@ -352,7 +352,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town /turf/open/floor/rogue/dirt) ambush_mobs = list( /mob/living/carbon/human/species/skeleton/skilled/unarmed = 5, - /mob/living/carbon/human/species/skeleton/skilled/figter = 5, + /mob/living/carbon/human/species/skeleton/skilled/fighter = 5, /mob/living/simple_animal/hostile/retaliate/rogue/bigrat = 30, /mob/living/carbon/human/species/goblin/skilled = 20) converted_type = /area/rogue/outdoors/caves diff --git a/code/game/objects/effects/spawners/roguemapgen.dm b/code/game/objects/effects/spawners/roguemapgen.dm index c4200fbd38..903b11b8b1 100644 --- a/code/game/objects/effects/spawners/roguemapgen.dm +++ b/code/game/objects/effects/spawners/roguemapgen.dm @@ -290,7 +290,7 @@ /obj/item/reagent_containers/food/snacks/smallrat = 15, /obj/item/reagent_containers/food/snacks/smallrat/dead = 10, /obj/item/roguecoin/copper = 50, - /mob/living/carbon/human/species/human/northern/bum/ambush = 25, + /mob/living/carbon/human/species/human/northern/bum/skilled/madman = 25, ) /* .................. Skeleton Fighter Danger ................... */