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Add XML command "PlaySound" #574

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@flubshi flubshi commented Sep 11, 2024

Add XML command "PlaySound". Similar to the JSON command, this plays hardcoded sound_id 30. Other sounds are possible via API, but not implemented.

Requires #560 to be merged before this PR, because it implements ExecuteCommand in common.py.

Summary by CodeRabbit

  • New Features
    • Introduced a new command, PlaySound, enabling sound playback functionality within the application.
    • Expanded command capabilities to enhance user experience with sound-related commands.

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coderabbitai bot commented Sep 11, 2024

Walkthrough

The changes introduce a new command, PlaySound, to the deebot_client.commands.xml module. This involves adding the PlaySound class, which inherits from ExecuteCommand, and includes functionality for sound playback. The command is registered in the module's exported entities and command list, expanding the system's capabilities to handle sound-related commands.

Changes

Files Change Summary
deebot_client/commands/xml/__init__.py Added PlaySound import, updated exported entities list, and appended PlaySound to _COMMANDS.
deebot_client/commands/xml/play_sound.py Defined PlaySound class inheriting from ExecuteCommand, including an initializer with a sound ID.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant DeebotClient
    participant PlaySound

    User->>DeebotClient: Issue PlaySound Command
    DeebotClient->>PlaySound: Initialize PlaySound with SID
    PlaySound-->>DeebotClient: Sound Playback Execution
    DeebotClient-->>User: Confirm Sound Played
Loading

🐰 In the land of code, a sound did play,
With PlaySound added, brightening the day.
Commands now dance, with joy they abound,
Hopping through functions, a melody found!
So let’s cheer for changes, both clever and neat,
In the world of Deebot, where coding's a treat! 🎶


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Actionable comments posted: 1

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 7945282 and 7aef39d.

Files selected for processing (2)
  • deebot_client/commands/xml/init.py (2 hunks)
  • deebot_client/commands/xml/play_sound.py (1 hunks)
Additional comments not posted (4)
deebot_client/commands/xml/play_sound.py (1)

8-9: LGTM: The class correctly inherits from ExecuteCommand and has a clear name.

The code changes are approved.

deebot_client/commands/xml/__init__.py (3)

12-12: LGTM!

The code changes are approved.


25-25: LGTM!

The code changes are approved.


32-32: LGTM!

The code changes are approved.

Comment on lines +13 to +14
def __init__(self) -> None:
super().__init__({"sid": "30"})
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Consider making the sid value configurable.

The constructor initializes the command with a hardcoded sid value of "30". This limits the flexibility of the command to play different sounds.

Consider making the sid value configurable by accepting it as a parameter in the constructor.

Apply this diff to make the sid value configurable:

-    def __init__(self) -> None:
-        super().__init__({"sid": "30"})
+    def __init__(self, sid: str = "30") -> None:
+        super().__init__({"sid": sid})
Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
def __init__(self) -> None:
super().__init__({"sid": "30"})
def __init__(self, sid: str = "30") -> None:
super().__init__({"sid": sid})

@edenhaus edenhaus added the pr: new-feature PR, which adds a new feature label Dec 17, 2024
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Please fix the CI

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