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Syndicate Traitor Roll Not Respecting Time Requirement #1235

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Lyndomen opened this issue May 22, 2024 · 3 comments
Closed

Syndicate Traitor Roll Not Respecting Time Requirement #1235

Lyndomen opened this issue May 22, 2024 · 3 comments
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Priority: 1-Urgent Must be resolved immediately

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@Lyndomen
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Description

I've seen a number of players join for the very first time and roll syndicate.

Reproduction
Join the server for the first time on a Traitor round, and cross your fingers.

Screenshots
image
Full screenshot available in admin ahelp-relay at https://discord.com/channels/968983104247185448/975463515999584337/1242655033984549016

Additional context
It is supposed to have a 24 hour time requirement per https://wiki.delta-v.org/view/Traitor

@Lyndomen
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Lyndomen commented May 22, 2024

image
The round in question (12150) also had the above gamerules running.

The round was initially a Survival round, and we ended up with 16 total Syndicate Agents.

@deltanedas
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upstream issue with sleeper agents i think

@therealDLondon therealDLondon added Priority: 2-High Needs to be resolved as soon as possible Priority: 1-Urgent Must be resolved immediately and removed Priority: 2-High Needs to be resolved as soon as possible Status: Untriaged labels May 22, 2024
@MilonPL
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MilonPL commented Sep 23, 2024

Fixed upstream at some point.

@MilonPL MilonPL closed this as completed Sep 23, 2024
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Labels
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