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Energy Gun Rebalancing #846

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merged 4 commits into from
Mar 8, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -23,19 +23,19 @@
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 2000
startingCharge: 2000
maxCharge: 1000
startingCharge: 1000
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 100
fireCost: 50
- type: EnergyGun
fireModes:
- proto: BulletDisabler
fireCost: 100
fireCost: 50
name: disable
state: disabler
- proto: BulletEnergyGunLaser
fireCost: 200
fireCost: 100
name: lethal
state: lethal
- type: MagazineVisuals
Expand Down Expand Up @@ -76,23 +76,23 @@
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 2000
startingCharge: 2000
maxCharge: 1000
startingCharge: 1000
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 100
fireCost: 50
- type: EnergyGun
fireModes:
- proto: BulletDisabler
fireCost: 100
fireCost: 50
name: disable
state: disabler
- proto: BulletEnergyGunLaser
fireCost: 200
fireCost: 100
name: lethal
state: lethal
# - proto: BulletEnergyGunIon
# fireCost: 500
# fireCost: 250
# name: ion
# state: special
- type: MagazineVisuals
Expand Down Expand Up @@ -138,19 +138,19 @@
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 1000
startingCharge: 1000
maxCharge: 500
startingCharge: 500
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 100
fireCost: 50
- type: EnergyGun
fireModes:
- proto: BulletDisabler
fireCost: 100
fireCost: 50
name: disable
state: disabler
- proto: BulletEnergyGunLaser
fireCost: 200
fireCost: 100
name: lethal
state: lethal
- type: MagazineVisuals
Expand Down Expand Up @@ -191,19 +191,19 @@
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 1600
startingCharge: 1600
maxCharge: 800
startingCharge: 800
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 100
fireCost: 50
- type: EnergyGun
fireModes:
- proto: BulletDisabler
fireCost: 100
fireCost: 50
name: disable
state: disabler
- proto: BulletEnergyGunLaser
fireCost: 200
fireCost: 100
name: lethal
state: lethal
- type: MagazineVisuals
Expand Down Expand Up @@ -249,11 +249,11 @@
availableModes:
- SemiAuto
- type: Battery
maxCharge: 4000
startingCharge: 4000
maxCharge: 2000
startingCharge: 2000
- type: ProjectileBatteryAmmoProvider
proto: BulletEnergyGunLaser
fireCost: 200
fireCost: 100
- type: MagazineVisuals
magState: mag
steps: 5
Expand Down
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