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Welcome to Port Royale! #935

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DangerRevolution
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@DangerRevolution DangerRevolution commented Mar 7, 2024

About the PR

Nanotrasen welcomes you to Port Royale! This state-of-the-art tourist destination offers endless exploration opportunities, limitless relaxation and a safe retreat from pesky saboteurs! Unwind, explore, and escape reality! We await your arrival at Port Royale!

Evac Dock is still low-key fucked but the map is otherwise done and it's 2 am right now, aside from Velcro's review it would be really appreciated to get someone Atmos-knowledgeable to have a look at my Atmos set-ups. Otherwise, all reviews are welcome :)

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  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

PortRoyale-0

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  • add: Port Royale Resort Station has now opened for business! A top-of-the-line tourist destination is all yours to explore!

@deltanedas
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my observations:

  • south atmos is floored which is bad just have plating where the pipes are
  • artifact lab has nothing for handling gases not even a blast door
  • there is no secondary power source which will be an issue once 1 core ops is killed
    i suggest replacing the (useless) gas recycler setup with a teg
    also remove the doors from the plasma and nitrous chambers big bad

@DangerRevolution
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DangerRevolution commented Mar 7, 2024

my observations:

south atmos is floored which is bad just have plating where the pipes are

Will fix. Meant to for a long time but forgot 💀

artifact lab has nothing for handling gases not even a blast door

Will fix.

there is no secondary power source which will be an issue once 1 core ops is killed

Top left of the map is the Singulo
one core AME is removed on Delta

TEG

Delta maps don't have more than 2 power sources, so atm for us it's AME + TEG or AME + Singulo

@DangerRevolution
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DangerRevolution commented Mar 7, 2024

TODO atm just so I can stop forgetting shit:

  • Make Evac WORK
  • Atmos Floor
  • EPI needs Blast Doors to stop them being gassed
  • Rebalance External Points of Interest
  • (Optional) Add LORE and HRP to External Points of Interest
  • (Optional) Beacons to Points of Interest?

@deltanedas
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Top left of the map is the Singulo

ok im just blind disregard teg bit entirely

@DangerRevolution DangerRevolution marked this pull request as draft March 7, 2024 20:01
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2 participants