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Updated Rule 16 #961

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21 changes: 15 additions & 6 deletions Resources/ServerInfo/Rules.txt
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,8 @@

[color=#ff0000]THE USAGE OF ANY THIRD-PARTY APPLICATIONS/SCRIPTS/CLIENT MODIFICATIONS TO GAIN AN ADVANTAGE, AVOID INTENDED GAME/SERVER MECHANICS, OR TO HARM SERVER INFRASTRUCTURE IS STRICTLY PROHIBITED. ANY AND ALL INSTANCES OF THIS WILL BE MET WITH AN APPEAL-ONLY BAN.[/color]

[color=#00ff00]Rules Update 18Jan2024 - Added warning clause for third-party interference with the game (see above); altered the cloning memory rule to specify what a borged brain remembers; clarified the line about what is considered EORG in rule 2; clarified point about PDA confiscation vs withholding in rule 15. [/color]
[color=#00ff00]Rules Update 3/13/24 - Updated Rule 16 to accomodate for the Trade Station[/color]
[color=#00ff00]Rules Update 11Mar2024 - Added Cryo Rules, Changed the Prisoner Rule, Expanded on EORG, added rules aimed at meta-grudging/vitriolic OOC/LOOC, and clarified part of Rule 6[/color]

[color=#ffff00]Delta-V is a Medium Roleplay server. Try to immerse yourself into your character. This includes doing your job, interacting with your fellow crewmates, and using roleplay as the primary vessel to play the game. MRP places less emphasis on “winning” and more on just telling a story.[/color]

Expand All @@ -21,16 +22,21 @@ If you have any questions about these rules, please use the admin help (ahelp) m
- Do not abuse glitches and exploits. [color=#ff0000]We have zero tolerance for abusing exploits/bugs. If you’re not sure, ask an admin.[/color] Otherwise, please use the #bug-reports channel on the Discord to report the bug.
- If you are banned from a role or department, you may not play that role. This includes seeking or accepting promotions into roles you are banned from.
- Do not make yourself a major problem/annoyance/disruption for the crew while not being an antagonist (i.e. self-antagging).
- Do not make yourself a major problem/annoyance/disruption for one specific crew member in a way that would actively detract from the other player's enjoyment of the shift.
- Do not, as a crewmate, hide the nuclear fission explosive (i.e. "the nuke") in an impossible to see location.
- Do not ignore the admin help relay or abuse it by flooding it with garbage, checking for admins before stating a problem (ex: "hello?", "any admins?"), using it as a chatroom, or sending messages of no substance. Hostility to administrators in the relay will result in your removal. All ahelp messages are sent to the Delta-V Discord.
- Department strikes (ex: cargonia and any variation thereof), riots, cults, and any other type of similar largely disruptive behavior are strictly forbidden. These activities are generally antagonist-only and all players regardless of antagonist status must obtain admin Central Command permission before engaging in this behavior (you are extremely unlikely to get permission).
- AFK (aka SSD) and catatonic players are considered to have the same rights as a conscious crewmate.
- End-of-round grief (EORG) is not allowed. This includes attacking, destroying, polluting, and injuring without reason both *at* and *on the way to* Central Command.
* This also extends to the following:
* Neutral parties, such as space dragons or sentient artifacts activating harmful nodes.
* Attempts to block the docking ports or ports leading into Central Command.

[color=#a4885c]3.[/color] Follow Chat Guidelines
- Use English as your primary method of communication.
- Do not spam.
- Do not advertise.
- Be respectful towards other players in LOOC and OOC channels, and avoid making others uncomfortable. This can range anywhere from starting arguments to personal attacks against others, depending on the context.
- Do not use netspeak in character (i.e. btw, lmfao).
- Do not use the Emotes channel to bypass an inability to speak. This includes examples like "motions for you to put parmesan THEN sauce on the spaghetti," "im friendly," and "huh weird looks like I can't type."
- Use the LOOC and OOC channels properly. Don’t speak of in-character matters in those channels unless you’re asking questions related to in-game concepts.
Expand All @@ -40,12 +46,13 @@ If you have any questions about these rules, please use the admin help (ahelp) m

[color=#a4885c]4.[/color] Follow Metagaming guidelines
- If you die and get revived, do not act on things you saw while you were dead.
- Do not engage in meta-communications. This includes using chat channels outside of what is available in-game to communicate with other players in the same game.
- Do not engage in meta-communications. This includes using chat channels outside of what is available in-game to communicate with other players in the same game.
- Players are allowed to have in-character relationships (friends, enemies, or otherwise), however they cannot be used as a reason to grant or deny things based exclusively on having a relationship with one another(i.e. Meta-Friending).
- You are allowed to have knowledge of past experiences with someone else in prior shifts. This does not give you permission to hold a grudge against someone that results in you treating them differently in an unfair way (i.e. Meta-Grudging).
- Specific players who were antagonists in previous rounds must not be treated differently because of it.
- Do not "Antag Roll." This is the act of joining rounds for the purpose of seeing if you joined as an antagonist, and leaving soon after if not. Players who have a history of this behavior will have their whitelist revoked and/or face a ban.
- [color=#ff0000]Do not stream the current round to the Delta-V Discord.[/color]
- Do not place players into cryosleep unless they have given consent to do so, they are fully catatonic, or they have been sentenced to preservative stasis. Always examine a character to double check if they are SSD or catatonic prior to placing them into cryosleep.

[color=#a4885c]5.[/color] If a player dies and is brought back by way of cloning or borgification, they forget the last five minutes leading up to their death and cannot describe who or what killed them.

Expand All @@ -56,21 +63,22 @@ Players that are revived by using a defibrillator CAN recall what killed them an
[color=#a4885c]6.[/color] All constructed/summoned beings that have laws are bound by those laws and must abide by them.
- If a being has a master, they MUST follow their master's orders.
- Your master is held accountable if they order you to do something malicious.
*This does not apply to breaking server rules. If you are ordered to do something that would break a server rule, disregard it and inform an admin.
- Not having orders, or being given free will by your master does NOT give you permission to self-antag or grief the crew.

[color=#a4885c]7.[/color] Follow Naming Conventions
- In-character names must fit the server standards of:
* Doesn't make obvious references
* Doesn't disturb roleplay
OR
* Is a result of random name generation.
* Is a result of random name generation.
- The only exception to the above is that theatrical roles like clown, boxer, and mime are allowed stage names with some freedom, as long as it is not obscene.

[color=#a4885c]8.[/color] Follow Roleplay Guidelines
- Treat your character as a separate entity from you, the player. Your character's actions, feelings, and knowledge in-game should be based solely on the character's experiences and not your own as the player. Low roleplay actions that have no regard for your character or the setting (Memes, silly copy paste spam IC) are not acceptable.
- Character development can occur over rounds but each round is a soft-reset, meaning you can have previous shift experience but your character will never have died in the past.
- Command and Security will be held to a higher standard for roleplay.
- By picking prisoner, you have chosen to RP as a prisoner. You are still subject to rules pertaining to escalation, but you are allowed to use minimal force to escape the prison, which includes brawling with security (i.e. fighting without murder). If you knock an officer into crit, you MUST make an attempt to get them help if you are not an antagonist.
- By picking prisoner, you have chosen to RP as a prisoner. You are still subject to rules pertaining to escalation, and should only seek to escape from the brig with good roleplay reasoning, such as abusive security, or a badly damaged perma. Escaping for no reason is considered a self-antag activity. If you are unsure whether your escape reason is valid, feel free to AHelp it first.

[color=#a4885c]9.[/color] Follow Escalation Guidelines
- Do not escalate situations needlessly. Very few things are deserving of a fight to the death.
Expand All @@ -85,6 +93,7 @@ Players that are revived by using a defibrillator CAN recall what killed them an

[color=#a4885c]11.[/color] Psionics
- Players that have psionic powers are allowed to use them at-will to accomplish their roleplay goals. It should be noted that in-character consequences can happen as a result of their use, including being stripped of psionic powers or even death.
- As a psionic mantis, it is not your goal to hunt down psionics. Do not mindbreak others against their will solely because they have psionic powers.

[color=#a4885c]12.[/color] Don't rush for or prepare equipment unrelated to your job for no purpose other than to have it "just in case" (referred to as "Powergaming").
- A medical doctor does not need insulated gloves, and the Head of Personnel does not need to give themselves armory access so they can go grab a gun. Have an actual reason for needing these things.
Expand All @@ -106,7 +115,7 @@ These rules apply to any individual who is promoted or is acting in the place of
- Do not hire random crew to be your bodyguards or promote random crewmember to Captain or a Head of Staff at random. If you need bodyguards, talk to your security department. If you need a new Command role, talk to the personnel in that related department.
- Do not abandon the station during Nuclear Operatives. You are supposed to protect the station, not let operatives kill everyone on it without a fight.

[color=#a4885c]14.[/color] Security (and Command where applicable) should try to remain non-lethal and effect arrests. Security/Command will be expected to answer for use of lethal force. Security/Command will be expected to effect arrests on criminals and prevent them from dying while in custody, even if lethal force is used.
[color=#a4885c]14.[/color] Security (and Command where applicable) should try to remain non-lethal and effect arrests. Security/Command will be expected to answer for use of lethal force. Security/Command will be expected to effect arrests on criminals and prevent them from dying while in custody, even if lethal force is used.

In the following special circumstances, lethal force may be used by Security:
- Lethal force is used against you (ex: firearms, lasers, disabling/stunning weapons with intent to kill, deadly melee weapons)
Expand All @@ -124,4 +133,4 @@ In the following special circumstances, lethal force may be used by Security:
- Executions must be for a capital crime, used only as a last resort, and MUST be authorized by the highest ranking member of Security, who will answer to the use of execution.
- Detainees in the brig have the right to know what they are being charged with.

[color=#a4885c]16.[/color] Command members besides the Logistics Officer are not permitted to leave the station on salvage expeditions.
[color=#a4885c]16.[/color] Command members besides the Logistics Officer are not permitted to leave the station on salvage expeditions or to go to the Automated Trade Station.
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