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Between Layer Item Pinning

Denchi edited this page Dec 23, 2024 · 6 revisions

⚠️ THIS IS A BETA FEATURE, THERE MAY BE BUGS ⚠️

Please note that while you can already use this feature, it is still in development and may be unstable/unfinished. It's fine to play around with it for now, but it's missing a lot of functionality and polish, such as syncing within-model item position via VNet or more detailed pinning controls. This will be added with the full release in early 2025.

Item scenes made with the beta feature should be compatible with the full feature when it comes out, but I can't guarantee it 100%.

Putting Items between Live2D Model Layers

First, make sure you have a Live2D model loaded. Then, load any Item. This works with Live2D Items or image Items like PNGs or GIFs. Then, click and hold the item for 1 second. This menu should appear:

From there, you can select a layer within the loaded Live2D model by its order within the model. The Item will be placed BELOW that layer within your model. The actual "item order" of the Item in relation to other items in the scene will be ignored when this is active.

If you activate "Only pin to layers below Item", the Item will no longer be pin to any Live2D model layers above the item, so you can easily pin it to the layer it appears to be on within the model.

What if I switch my model? Does this handle different Live2D models?

Currently, an item that has pinning between layers active for a certain model can still be pinned to a different Live2D model, but the layer it will be on is undefined and may be random. This will be fixed in the full release.

Can this be controlled via the API?

Currently not, but this will be implemented in the full release.

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