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This repository has been archived by the owner on May 2, 2023. It is now read-only.

Releases: Designer225/CustomTroopUpgrades

0.5.3.0

27 Jan 09:22
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Changelog:

  • Updated to e1.5.7. Might need further testing...
  • Added "HiddenInEncylopedia" and "CharacterRestrictionFlags" to list of replaceable fields/properties.

Might as well play on beta from now on.

Minor Fix

29 Dec 00:51
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Changelog:

  • Fixed a possible issue where an unclosed stream might cause patching to fail.

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL.

Version 0.5.2 (Officially!)

14 Nov 12:14
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Changelog:

  • Updated for e1.5.4. Should still work for e1.5.3.
  • Mod renamed. "TRF" makes more sense, though I've grown attached to the "CTURM" (still a stupid name though :P)

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL.

Version 0.5.2

13 Nov 08:48
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Version 0.5.2 Pre-release
Pre-release

Changelog:

  • Experimental update for e1.5.4. Should still work for e1.5.3.

Field-splitting is annoying. Probably going to call this mod a framework from now on (not the GitHub repo name though).

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL.

Version 0.5.1

28 Sep 23:16
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Changelog:

  • Added is_child_template to a list of replaceable fields. This is tied to the IsTemplate flag.
  • Fixed version number on SubModule.xml.

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL inside the Modules/CustomTroopUpgrades/bin/Win64_Shipping_Client folder.

Version 0.5.0

28 Aug 18:27
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Changelog:

  • Updated to e1.5.0.
  • Added is_template and (maybe?) voice/persona to a list of replaceable attributes.
  • Introduced AllButUpgrades combined flags. It's AllFlags ^ UpgradeTargets.
  • Rewrote replace flag mechanism - now you can use the flag name instead of having to write a number that could change after each update!
    • Note: AllFlags has been changed to 33554431.

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL inside the Modules/CustomTroopUpgrades/bin/Win64_Shipping_Client folder.

v0.4.0

09 May 05:30
edeba0b
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Changelog:

  • Added a way to directly replace upgrade paths by using the Replaces attribute in a CustomTroopUpgrade. Using this attribute will cause the mod to ignore the DeleteUpgradePath attribute.
  • Added troop upgrade target sanity checker. If this freaks out (check the logs at ProgramData/Mount and Blade II Bannerlord) folder, check your troop definitions; the problem is on your end.
  • Refactored code.

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL inside the Modules/CustomTroopUpgrades/bin/Win64_Shipping_Client folder.

v0.3.2 Recompile

03 May 01:19
34ea23a
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Version 0.3.2.

Changelog:

  • Recompiled to e1.3.0.

Installation: unzip the file to Bannerlord's Modules directory. Make sure to unblock every DLL inside the CustomTroopUpgrades/bin/Win64_Shipping_Client folder.

v0.3.2-rc1 Recompile

27 Apr 20:11
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v0.3.2-rc1 Recompile Pre-release
Pre-release

Version 0.3.2 release candidate 1 - Recompiled for e1.3

As I don't play on beta branch, I cannot test this version myself until e1.3 becomes stable. Until then, I need you to provide feedback so that I can do more fixes, if necessary.

Installation: unzip the file to Bannerlord's Modules directory. Make sure to unblock every DLL inside the CustomTroopUpgrades/bin/Win64_Shipping_Client folder.

v0.3.1 Hotfix

22 Apr 08:09
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Version 0.3.1.

Fixed config loading to match wiki-specified behavior.

Installation: unzip the file to Bannerlord game directory. Make sure to unblock every DLL inside the Modules/CustomTroopUpgrades/bin/Win64_Shipping_Client folder.