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trying to fix a CTA bug for the third time
CI #31: Commit 7cacd7f pushed by DiaLight
November 4, 2024 23:10 2m 3s main
November 4, 2024 23:10 2m 3s
November 3, 2024 00:23 2m 5s
fixed decompilation mistake
CI #29: Commit f00dd4e pushed by DiaLight
November 1, 2024 23:22 2m 26s main
November 1, 2024 23:22 2m 26s
October 29, 2024 23:46 2m 25s
fixed crash on hero party spawn limit
CI #27: Commit 42e4137 pushed by DiaLight
October 20, 2024 00:59 1m 56s main
October 20, 2024 00:59 1m 56s
fixed multiplayer chat read behind buffer
CI #26: Commit a6848e1 pushed by DiaLight
October 15, 2024 18:02 2m 11s main
October 15, 2024 18:02 2m 11s
update readme and release format
CI #25: Commit 617d92a pushed by DiaLight
October 10, 2024 23:10 2m 11s main
October 10, 2024 23:10 2m 11s
fixed single frame traces
CI #24: Commit 3b69017 pushed by DiaLight
October 8, 2024 04:55 1m 41s main
October 8, 2024 04:55 1m 41s
burning wooden bridges correctly
CI #23: Commit 6082568 pushed by DiaLight
October 1, 2024 18:28 2m 10s main
October 1, 2024 18:28 2m 10s
added ability to generate stacktrace
CI #22: Commit 1b88005 pushed by DiaLight
September 28, 2024 13:35 2m 5s main
September 28, 2024 13:35 2m 5s
in the middle of working on fast stacktrace
CI #21: Commit fab6e55 pushed by DiaLight
September 21, 2024 17:58 1m 40s main
September 21, 2024 17:58 1m 40s
GOG patch was built into the project
CI #20: Commit d101f59 pushed by DiaLight
September 13, 2024 00:01 2m 5s main
September 13, 2024 00:01 2m 5s
dont move camera by mouse in windowed mode
CI #19: Commit 913643b pushed by DiaLight
September 10, 2024 00:00 1m 38s main
September 10, 2024 00:00 1m 38s
changed build approach from full relinking to exe merging
CI #18: Commit b084e38 pushed by DiaLight
September 7, 2024 01:37 2m 3s main
September 7, 2024 01:37 2m 3s
remember window location and size while using alt+tab
CI #15: Commit 46e5b0c pushed by DiaLight
August 26, 2024 23:20 1m 20s main
August 26, 2024 23:20 1m 20s
fixed crash in map view by shifting data cut address
CI #13: Commit 9dd7c13 pushed by DiaLight
August 23, 2024 22:17 1m 34s main
August 23, 2024 22:17 1m 34s
fixed map selection by removing some false positive references
CI #12: Commit 001d630 pushed by DiaLight
August 22, 2024 19:39 1m 43s main
August 22, 2024 19:39 1m 43s
update readme
CI #11: Commit 89bfbfc pushed by DiaLight
August 21, 2024 19:58 1m 54s main
August 21, 2024 19:58 1m 54s
fixed ai response to threat
CI #10: Commit 7512809 pushed by DiaLight
August 20, 2024 23:48 1m 24s main
August 20, 2024 23:48 1m 24s
use wasd by default
CI #9: Commit 8b9309a pushed by DiaLight
August 9, 2024 00:55 2m 17s main
August 9, 2024 00:55 2m 17s
implement first person view mouse control
CI #8: Commit 4ea67db pushed by DiaLight
August 7, 2024 00:59 2m 27s main
August 7, 2024 00:59 2m 27s
added backstab_fix
CI #7: Commit deaa02e pushed by DiaLight
August 4, 2024 23:52 2m 5s main
August 4, 2024 23:52 2m 5s
removed bonus damage based on location
CI #6: Commit 6758486 pushed by DiaLight
August 3, 2024 01:30 2m 18s main
August 3, 2024 01:30 2m 18s
decompiled main gui loop
CI #5: Commit 266906d pushed by DiaLight
July 26, 2024 00:52 2m 13s main
July 26, 2024 00:52 2m 13s
hide mouse cursor in game
CI #4: Commit 5b627d6 pushed by DiaLight
July 21, 2024 16:27 1m 35s main
July 21, 2024 16:27 1m 35s