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v1.7.2 Merge pull request #220 from Die4Ever/develop
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v1.7.2 see containers through walls, readme updates
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Die4Ever authored Jan 30, 2022
2 parents c302bec + dae45a8 commit b05e80b
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2 changes: 1 addition & 1 deletion DXRBalance/DeusEx/Classes/AugDisplayWindow.uc
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Expand Up @@ -95,7 +95,7 @@ function bool ShouldDrawActor(Actor A)
if(A.bHidden)
return false;

if( visionLevel >= 2 && (Inventory(A) != None || InformationDevices(A) != None || ElectronicDevices(A) != None) )
if( visionLevel >= 2 && (Inventory(A) != None || InformationDevices(A) != None || ElectronicDevices(A) != None || Containers(A) != None) )
return true;

if(!A.bVisionImportant)
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -49,7 +49,7 @@ HXRandomizer is in early alpha testing and does not support all of the features
<a href="https://www.youtube.com/watch?v=A0Li3XuBjGg" target="_blank">
<img src="https://i.imgur.com/hTCuQCH.png" alt="v1.5 Trailer" height="200"/></a>

## Currently in v1.7.1, DXRando randomizes
## Currently in v1.7.2, DXRando randomizes
* locations of goals, NPCs, and some starting locations
* medbots and repair bots (with hint datacubes near them)
* adding and moving turrets, cameras, security computers, and datacubes for them
Expand Down Expand Up @@ -100,7 +100,7 @@ HXRandomizer is in early alpha testing and does not support all of the features
<details>
<summary>When you click New Game, you will see this settings screen:</summary>

![options](https://i.imgur.com/VrvaGrl.png)
![options](https://i.imgur.com/Sppvvvy.png)

</details>

Expand All @@ -109,7 +109,7 @@ If you click Next then it will use default settings based on your difficulty cho
<details>
<summary>But if you click Advanced then you will see these settings:</summary>

![advanced options](https://i.imgur.com/BrWtks6.png)
![advanced options](https://i.imgur.com/Mp5Qt7V.png)

</details>

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