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Updated README.md and added screenshot
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DigiKrafting committed Aug 20, 2019
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16 changes: 9 additions & 7 deletions README.md
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Pipeline/Workflow import/export for Substance Painter.

\* Updated to Blender 2.80.0 Beta

# Features

- Blender 2.80 (Linux/Windows)

- Export in either FBX or OBJ.
- Exports to export folder and opens Substance Painter.
- Creates SPP Project File "{mesh}.spp" or "{filename}.spp". * (Excludes 2018.1.0-2018.3.0)
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## Selected Mesh

- One Click Export
- One Click Textures Import
- One Click Export
- One Click Textures Import

## Scene

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2.79.0 (1.4.0)

\* Mesh Export will likely work in previous versions but untested.
\* Mesh Export will likely work in previous versions but untested.
\* Texture Import requires the Principled BSDF shader in 2.79.0+.

2.80.0 (1.5.0+)

# IMPORTANT USAGE NOTES
# IMPORTANT USAGE NOTES

\* Make sure you have a saved .blend file before using the auto import/export features, then saving before import/export is then not required. The addon needs the file location to know where to create the export and textures folder used for import/export of the files.

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# Screenshots

![alt](/screenshots/sp_debian.png)

![alt](/screenshots/sp_2_8_0_rc_1.png)

## Opacity
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## Height Map combined with Normal Map (* Eevee with Ambient Occlusion enabled)

![alt](/screenshots/sp_Map_Normal_Height.png)
![alt](/screenshots/sp_Map_Normal_Height.png)
Binary file added screenshots/sp_debian.png
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