diff --git a/README.md b/README.md index 0b39ede..eabf326 100644 --- a/README.md +++ b/README.md @@ -2,10 +2,10 @@ Pipeline/Workflow import/export for Substance Painter. -\* Updated to Blender 2.80.0 Beta - # Features +- Blender 2.80 (Linux/Windows) + - Export in either FBX or OBJ. - Exports to export folder and opens Substance Painter. - Creates SPP Project File "{mesh}.spp" or "{filename}.spp". * (Excludes 2018.1.0-2018.3.0) @@ -18,8 +18,8 @@ Pipeline/Workflow import/export for Substance Painter. ## Selected Mesh -- One Click Export -- One Click Textures Import +- One Click Export +- One Click Textures Import ## Scene @@ -30,12 +30,12 @@ Pipeline/Workflow import/export for Substance Painter. 2.79.0 (1.4.0) -\* Mesh Export will likely work in previous versions but untested. +\* Mesh Export will likely work in previous versions but untested. \* Texture Import requires the Principled BSDF shader in 2.79.0+. 2.80.0 (1.5.0+) -# IMPORTANT USAGE NOTES +# IMPORTANT USAGE NOTES \* Make sure you have a saved .blend file before using the auto import/export features, then saving before import/export is then not required. The addon needs the file location to know where to create the export and textures folder used for import/export of the files. @@ -55,6 +55,8 @@ Installing an Addon in Blender # Screenshots +![alt](/screenshots/sp_debian.png) + ![alt](/screenshots/sp_2_8_0_rc_1.png) ## Opacity @@ -89,4 +91,4 @@ Installing an Addon in Blender ## Height Map combined with Normal Map (* Eevee with Ambient Occlusion enabled) -![alt](/screenshots/sp_Map_Normal_Height.png) \ No newline at end of file +![alt](/screenshots/sp_Map_Normal_Height.png) diff --git a/screenshots/sp_debian.png b/screenshots/sp_debian.png new file mode 100644 index 0000000..eaf2091 Binary files /dev/null and b/screenshots/sp_debian.png differ