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Releases: DigiKrafting/blender_addon_substance_painter

1_6_5

29 May 08:45
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Updated to lastest 2.8.0 Beta and added detection of OcclusionRoughnessMetallic for Unreal Engine Textures.

1_5_1

11 Feb 01:34
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Merged code fix by Adam Doyle (Thank you). Added functions ds_sp_get_object_name and ds_sp_get_file_name as per his suggestions as well.

1_5_0

13 Jan 17:12
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Updated to Blender 2.80.0 Beta

1_4_0

01 Oct 05:53
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Added option to preferences "2018.0.1+ Project File Fix" to avoid having the project file added to the textures path for new projects.

1_3_1

23 Mar 09:18
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Minor change in the Popen statement to wrap double quotes around file and folder names to fix opening in 2018.1.0, included missed scene export fix

1_3_0

23 Mar 05:53
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Minor change in the Popen statement to wrap double quotes around file and folder names to fix opening in 2018.1.0

1_2_0

11 Jan 05:09
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Added enabling of nodes if none exist.

1_1_0

04 Jan 06:32
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Added relative paths option.

1_0_5

02 Jan 12:08
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Added Emissive Nodes

1_0_0

01 Jan 20:23
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1_0_0