The Ultimate Guide to AoE2DE User Generated Content (UGC)
This guide aims to be the most intuitive, technical and comprehensive guide to all UGC for the game Age of Empires II.
UGC stands for User Generated Content. It refers to custom maps, scenarios, mods and the like for any game.
Its fun! You can make your wildest ideas come to life by making custom content. Possibilities with UGC are endless!
This guide will cover Making Custom Scenarios, Data Modding and RM Scripting. Note that this is still a work in progress, so not all of the topics are available yet!
Yes, most of the topics covered in this file will apply to all older versions of the game.
You must have Python 3.6 or above installed to be able to use mkdocs
clone the repository, then set up a virtual python environment and install the necessary packages:
On Linux:
$ python3 -m venv venv
$ source venv/bin/activate
$ pip install -r requirements.txt
On Windows:
> py -m venv venv
> venv/Scripts/activate
> pip install -r requirements.txt
Now you can build and view the site by running mkdocs serve
.
If you have questions, join our discord here!
This guide has been written by
Author | Discord | GitHub | YouTube | Twitch |
---|---|---|---|---|
Alian713 | Alian713#0069 | here | - | here |
KSneijders (MrKirby) | MrKirby#5063 | here | - | here |
hszemi | hszemi#2325 | here | - | here |