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34 changes: 17 additions & 17 deletions news/2020/2020-04-23-osu-mapping-olympiad-6-results.md
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Expand Up @@ -10,23 +10,23 @@ Apples, oranges, bananas and... waffles? The results for the second osu!catch Ma

In [this installment of the Mapping Olympiad contest](https://osu.ppy.sh/community/contests/90), the community was tasked with creating two osu!catch difficulties for [*MYLK*](https://osu.ppy.sh/beatmaps/artists/62)'s Waffle Wave. One of the two difficulties was required to be of a lower playing skill level (Easy, Normal or Hard), with the other being for players of a higher skill level (Insane or Expert). The results can be seen below:

| Rank | Username | Entry Name | Musical Relevance (60) | Creativity (60) | Technique (60) | Impression (30) | Hitsounding (30) | Total Score |
|------|---------------|----------------------|------------------------|-----------------|----------------|-----------------|------------------|-------------|
| #1 | alienflybot | Nippy Opossum | 47 | 39.5 | 47 | 23 | 20.5 | **177** |
| #2 | Sinnoh | Clever Heron | 46 | 45 | 42.5 | 22.5 | 18 | **174** |
| #3 | Yumeno Himiko | Arctic Raccoon | 42.5 | 41.5 | 39 | 18.5 | 21 | **162.5** |
| #4 | rew0825 | Illegal Bluebird | 47.5 | 35.5 | 41.5 | 19.5 | 17.5 | **161.5** |
| #5 | Nelly | Zigzag Sea Lion | 44.5 | 37 | 42.5 | 19 | 18 | **161** |
| #6 | Jemzuu | Gracious Whale | 43 | 37 | 40.5 | 20 | 19 | **159.5** |
| #7 | -Luminate | Orderly Gecko | 41 | 36.5 | 39.5 | 18.5 | 18 | **153.5** |
| #8 | Ilhamuharam | Diligent Pelican | 37 | 34.5 | 35.5 | 17.5 | 17.5 | **142** |
| #9 | Xinely | Naughty Eagle | 40 | 32 | 36 | 17.5 | 10 | **135.5** |
| #10 | dika312 | Fumbling Turtle | 34 | 33 | 34.5 | 16 | 13.5 | **131** |
| #11 | Mafumafu | Snarling Rattlesnake | 36.5 | 27.5 | 33.5 | 14 | 15 | **126.5** |
| #12 | Rocma | Extra-Large Unicorn | 31.5 | 33 | 27.5 | 13 | 14 | **124** |
| #13 | Acyl | Self-Assured Iguana | 32.5 | 29 | 24.5 | 13.5 | 16.5 | **116** |
| #14 | Absolute Zero | Bitter Pheasant | 34 | 26.5 | 24 | 13.5 | 0 | **98** |
| #15 | ts8zs | Hasty Gopher | 15.5 | 15 | 12 | 7 | 10.5 | **60** |
| Rank | Username | Entry Name | Musical Relevance (60) | Creativity (60) | Technique (60) | Impression (30) | Hitsounding (30) | Total Score |
| :-- | :-- | :-- | :-- | :-- | :-- | :-- | :-- | :-- |
| #1 | alienflybot | Nippy Opossum | 47 | 39.5 | 47 | 23 | 20.5 | **177** |
| #2 | Sinnoh | Clever Heron | 46 | 45 | 42.5 | 22.5 | 18 | **174** |
| #3 | Yumeno Himiko | Arctic Raccoon | 42.5 | 41.5 | 39 | 18.5 | 21 | **162.5** |
| #4 | rew0825 | Illegal Bluebird | 47.5 | 35.5 | 41.5 | 19.5 | 17.5 | **161.5** |
| #5 | Nelly | Zigzag Sea Lion | 44.5 | 37 | 42.5 | 19 | 18 | **161** |
| #6 | Jemzuu | Gracious Whale | 43 | 37 | 40.5 | 20 | 19 | **159.5** |
| #7 | -Luminate | Orderly Gecko | 41 | 36.5 | 39.5 | 18.5 | 18 | **153.5** |
| #8 | Ilhamuharam | Diligent Pelican | 37 | 34.5 | 35.5 | 17.5 | 17.5 | **142** |
| #9 | Xinely | Naughty Eagle | 40 | 32 | 36 | 17.5 | 10 | **135.5** |
| #10 | dika312 | Fumbling Turtle | 34 | 33 | 34.5 | 16 | 13.5 | **131** |
| #11 | Mafumafu | Snarling Rattlesnake | 36.5 | 27.5 | 33.5 | 14 | 15 | **126.5** |
| #12 | Rocma | Extra-Large Unicorn | 31.5 | 33 | 27.5 | 13 | 14 | **124** |
| #13 | Acyl | Self-Assured Iguana | 32.5 | 29 | 24.5 | 13.5 | 16.5 | **116** |
| #14 | Absolute Zero | Bitter Pheasant | 34 | 26.5 | 24 | 13.5 | 0 | **98** |
| #15 | ts8zs | Hasty Gopher | 15.5 | 15 | 12 | 7 | 10.5 | **60** |

Edging past the competition and securing **first place** is [**alienflybot**](https://osu.ppy.sh/users/636114) with a total score of **177**! alienflybot's experience shone through in the execution and enjoyability of their Platter and Rain difficulties, topping the judges scorecards for the Technique and Impression categories. Their entry also came in second by merely a whisker in the Musical Relevance and Hitsounding categories, and was judge Sc4v4nger's favourite pick. Congratulations to a veteran mapper of over five years on joining the ranks of osu!'s Elite Mappers at last!

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2 changes: 1 addition & 1 deletion news/2020/2020-05-14-osucatch-scoring-updates.md
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Expand Up @@ -15,7 +15,7 @@ After much testing and discussion by the osu-dev community, the cumulative chang
## Deployment schedule

| Task | Estimated Time | Progress |
|:--|:-:|:-:|
| :-- | :-: | :-: |
| Update beatmap star ratings | 30h | Done |
| Update users' scores performance | 12h | Done |
| Re-index users' top ranks | 3h | Done |
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Expand Up @@ -56,15 +56,15 @@ Depending on how you perform among the Seasonal Ranking, we plan to award you wi
In addition, the Top 10 players for each mode at the end of each week will be given 1 week of osu!supporter.

| Badges | Bracket Tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/ri_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/ri_3.png) | Rhythm Incarnate | Top 50 |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/diamond_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/diamond_3.png) | Diamond | Top 51 - 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/platinum_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/platinum_3.png) | Platinum | 3% - 10% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/gold_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/gold_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/gold_3.png) | Gold | 10% - 25% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/silver_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/silver_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/silver_3.png) | Silver | 25% - 50% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/bronze_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/bronze_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/bronze_3.png) | Bronze | 50% - 70% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/copper_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/copper_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/copper_3.png) | Copper | 70% - 95% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/iron_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/iron_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/iron_3.png) | Iron | 95% - 100% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/iron_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/iron_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2020/osu/iron_3.png) | Iron | 95% - 100% |

This table only shows one of four badge versions. Each game mode has its own badge version.

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Expand Up @@ -47,7 +47,7 @@ You can check the finalized leaderboard for the previous season [here](https://d
## Rewards

| Badges | Bracket Tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/ri_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/ri_3.png) | Rhythm Incarnate | Top 50 |
| ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/diamond_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/diamond_3.png) | Diamond | Top 51 - 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/platinum_2.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2020/osu/platinum_3.png) | Platinum | 3% - 10% |
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Expand Up @@ -49,7 +49,7 @@ The Winter Season 2021 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket Tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2021/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2021/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2021/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2021/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2021/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2021/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -53,7 +53,7 @@ The Spring Season 2021 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket Tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2021/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2021/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2021/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2021/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2021/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2021/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -87,7 +87,7 @@ The Winter Season 2022 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2022/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2022/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2022/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2022/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2022/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2022/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -187,7 +187,7 @@ The Winter Season 2022 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2022/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2022/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2022/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2022/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2022/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2022/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -145,7 +145,7 @@ The Summer Season 2022 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2022/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2022/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2022/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2022/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/summer_2022/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/summer_2022/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -194,7 +194,7 @@ The Winter Season 2023 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2023/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2023/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2023/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2023/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/winter_2023/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/winter_2023/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -220,7 +220,7 @@ The Spring Season 2023 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2023/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2023/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2023/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2023/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/spring_2023/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/spring_2023/osu/platinum_2.png) | Platinum | 3% - 10% |
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Expand Up @@ -134,7 +134,7 @@ The Autumn Season 2023 leaderboard will be available over at the [Beatmap Spotli
## Rewards

| Badges | Bracket tier | Placement |
| :--: | :--: | :--: |
| :-: | :-: | :-: |
| ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2023/osu/ri_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2023/osu/ri_2.png) | Rhythm Incarnate | The best of the best |
| ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2023/osu/diamond_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2023/osu/diamond_2.png) | Diamond | 3% |
| ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2023/osu/platinum_1.png) ![](/wiki/Beatmap_Spotlights/img/badges/autumn_2023/osu/platinum_2.png) | Platinum | 3% – 10% |
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4 changes: 2 additions & 2 deletions wiki/Beatmap_Spotlights/Seasons/2020_Autumn/fr.md
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Expand Up @@ -19,9 +19,9 @@ tags:
| Lobby temporaire : Playlist B | 16 octobre - 23 octobre 2020 |
| Lobby temporaire : Playlist C | 23 octobre - 30 octobre 2020 |
| Lobby temporaire : Playlist D | 30 octobre - 6 novembre 2020 |
| Interruption | 6 novembre - 13 novembre 2020 |
| Interruption | 6 novembre - 13 novembre 2020 |
| Lobby temporaire : Playlist A | 13 novembre - 20 novembre 2020 |
| Interruption | 20 novembre - 27 novembre 2020 |
| Interruption | 20 novembre - 27 novembre 2020 |
| Lobby temporaire : Playlist B | 27 novembre - 4 décembre 2020 |
| Lobby temporaire : Playlist C | 4 décembre - 11 décembre 2020 |
| Lobby temporaire : Playlist D | 11 décembre - 29 décembre 2020 |
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2 changes: 1 addition & 1 deletion wiki/Client/Beatmap_editor/Timing/en.md
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Expand Up @@ -70,7 +70,7 @@ The timing tab can be opened by pressing `F3` and provides quick access to the f
To quickly make larger or smaller changes, use the below modifiers:

| | Tempo | Offset | Slider velocity |
| :-- | :--: | :--: | :--: |
| :-- | :-: | :-: | :-: |
| `Ctrl` + click | 0.25 BPM | 1 ms | 1 [osu! pixel](/wiki/Client/Beatmap_editor/osu!_pixel) |
| Default | 1 BPM | 2 ms | 10 osu! pixels |
| `Shift` + click | 5 BPM | 10 ms | - |
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2 changes: 1 addition & 1 deletion wiki/Client/Beatmap_editor/Timing/ru.md
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Expand Up @@ -79,7 +79,7 @@ tags:
Для более точной или грубой настройки можно использовать клавиши-модификаторы, влиюящие на скорость изменения настроек:

| | Скорость музыки | Оффсет | Скорость слайдеров |
| :-- | :--: | :--: | :--: |
| :-- | :-: | :-: | :-: |
| `Ctrl` + нажатие | 0.25 BPM | 1 мс | 1 [osu!-пиксель](/wiki/Client/Beatmap_editor/osu!_pixel) |
| Обычное нажатие | 1 BPM | 2 мс | 10 osu!-пикселей |
| `Shift` + нажатие | 5 BPM | 10 мс | - |
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2 changes: 1 addition & 1 deletion wiki/Client/Beatmap_editor/Timing/zh.md
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Expand Up @@ -74,7 +74,7 @@ tags:
想要快速做出较大或较精细的更改,请使用下列快捷键:

| | 曲速 | 偏移值 | 滑条速度 (SV) |
| :-- | :--: | :--: | :--: |
| :-- | :-: | :-: | :-: |
| `Ctrl` + 点击 | 0.25 BPM | 1 毫秒 | 1 [osu! 像素](/wiki/Client/Beatmap_editor/osu!_pixel) |
| 默认 | 1 BPM | 2 毫秒 | 10 osu! 像素 |
| `Shift` + 点击 | 5 BPM | 10 毫秒 | - |
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2 changes: 1 addition & 1 deletion wiki/Client/File_formats/osu_(file_format)/en.md
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Expand Up @@ -196,7 +196,7 @@ The hit object's type parameter is an 8-bit integer where each bit is a flag wit
| 0 | Marks the object as a hit circle |
| 1 | Marks the object as a slider |
| 2 | Marks the start of a new combo |
| 3 | Marks the object as a spinner |
| 3 | Marks the object as a spinner |
| 4, 5, 6 | A 3-bit integer specifying how many combo colours to skip, a practice referred to as "colour hax". Only relevant if the object starts a new combo. |
| 7 | Marks the object as an osu!mania hold note. |

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6 changes: 3 additions & 3 deletions wiki/Client/File_formats/osu_(file_format)/zh.md
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Expand Up @@ -28,9 +28,9 @@ outdated_since: 0fcccdc4ce529778d14579ab3728ca5c1819d06c

| 项目 | 数据类型 | 描述 | 默认值 |
| :-- | :-- | :-- | :-- |
| `AudioFilename` | String(字符串) | 音频文件的相对路径 | |
| `AudioFilename` | String(字符串) | 音频文件的相对路径 | |
| `AudioLeadIn` | Integer(整型) | 音频文件播放之前预留的空白时间 | 0 |
| `AudioHash` | String(字符串) | *已弃用* | |
| `AudioHash` | String(字符串) | *已弃用* | |
| `PreviewTime` | Integer(整型) | 在选中谱面时的歌曲预览点位置(毫秒) | -1 |
| `Countdown` | Integer(整型) | 在第一个物件之前出现的倒计时速度 (`0` = 无倒计时, `1` = 正常速度, `2` = 一半速度, `3` = 二倍速度) | 1 |
| `SampleSet` | String(字符串) | 当时间点(红线、绿线)未覆盖设置时的默认音效组(`Normal``Soft``Drum`| Normal |
Expand All @@ -41,7 +41,7 @@ outdated_since: 0fcccdc4ce529778d14579ab3728ca5c1819d06c
| `UseSkinSprites` | Boolean(布尔值) | 是否允许故事板使用玩家皮肤元素 | 0 |
| `AlwaysShowPlayfield` | Boolean(布尔值) | *已弃用* | 0 |
| `OverlayPosition` | String(字符串) | 设置物件皮肤覆盖层与数字层之间的关系(`NoChange` = 使用玩家皮肤设定, `Below` = 覆盖层绘制于数字之下,`Above` = 覆盖层绘制于数字之上) | NoChange |
| `SkinPreference` | String(字符串) | 推荐在游玩时使用的皮肤名称 | |
| `SkinPreference` | String(字符串) | 推荐在游玩时使用的皮肤名称 | |
| `EpilepsyWarning` | Boolean(布尔值) | 是否开启谱面闪烁(癫痫)警告 | 0 |
| `CountdownOffset` | Integer(整型) | 谱面第一个物件之前的倒计时的偏移值(拍子) | 0 |
| `SpecialStyle` | Boolean(布尔值) | 是否在 osu!mania 谱面中启用 BMS 风格(N+1 键)的键位设置 | 0 |
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2 changes: 1 addition & 1 deletion wiki/Client/Keyboard_shortcuts/id.md
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Expand Up @@ -42,7 +42,7 @@ Tombol-tombol *shortcut* berikut dapat digunakan pada jendela, menu, atau tab ma
| `Esc` | Mengembalikan osu! ke layar sebelumnya atau membatalkan pilihan. |
| `P`, `E`, atau `O` | Membuka menu Play. |
| `P` tiga kali | Masuk ke mode Solo. |
| `P` dua kali, lalu `M` | Masuk ke mode [Multi](/wiki/Client/Interface/Multiplayer). |
| `P` dua kali, lalu `M` | Masuk ke mode [Multi](/wiki/Client/Interface/Multiplayer). |
| `E` dua kali | Masuk ke mode Edit. |
| `O` | Membuka menu Options. |
| `Q` | Menampilkan pilihan untuk keluar dari permainan. |
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