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TOPtoPSN.cpp
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TOPtoPSN.cpp
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/* Shared Use License: This file is owned by Derivative Inc. (Derivative) and
* can only be used, and/or modified for use, in conjunction with
* Derivative's TouchDesigner software, and only if you are a licensee who has
* accepted Derivative's TouchDesigner license or assignment agreement (which
* also govern the use of this file). You may share a modified version of this
* file with another authorized licensee of Derivative's TouchDesigner software.
* Otherwise, no redistribution or sharing of this file, with or without
* modification, is permitted.
*/
#include "TOPtoPSN.hpp"
#include <stdio.h>
#include <string.h>
#include <cmath>
#include <assert.h>
#include <iostream>
#include <sstream>
#include <string>
static const char LocationsParName[] = "Winchloctop";
static const char InterfaceParName[] = "Intaddr";
static const char UDPPortName[] = "Udpport";
static const char UDPDestAddrName[] = "Destaddr";
using namespace boost::asio;
// These functions are basic C function, which the DLL loader can find
// much easier than finding a C++ Class.
// The DLLEXPORT prefix is needed so the compile exports these functions from the .dll
// you are creating
extern "C"
{
DLLEXPORT
int32_t
GetCHOPAPIVersion(void)
{
// Always return CHOP_CPLUSPLUS_API_VERSION in this function.
return CHOP_CPLUSPLUS_API_VERSION;
}
DLLEXPORT
CHOP_CPlusPlusBase*
CreateCHOPInstance(const OP_NodeInfo* info)
{
// Return a new instance of your class every time this is called.
// It will be called once per CHOP that is using the .dll
return new TOPtoPSN(info);
}
DLLEXPORT
void
DestroyCHOPInstance(CHOP_CPlusPlusBase* instance)
{
// Delete the instance here, this will be called when
// Touch is shutting down, when the CHOP using that instance is deleted, or
// if the CHOP loads a different DLL
delete (TOPtoPSN*)instance;
}
};
TOPtoPSN::TOPtoPSN(const OP_NodeInfo* info):
myNodeInfo(info),
io_context_(),
endpoint_(boost::asio::ip::make_address(PSN_DEFAULT_UDP_MULTICAST_ADDR), PSN_DEFAULT_UDP_PORT),
socket_(io_context_, endpoint_.protocol()),
psn_encoder_("Douglas"),
trackers_(),
messages_(0),
sentPackets_(0),
trackersSize_(0),
lastError_()
{
myExecuteCount = 0;
}
TOPtoPSN::~TOPtoPSN()
{
}
void
TOPtoPSN::getGeneralInfo(CHOP_GeneralInfo* ginfo)
{
// This will cause the node to cook every frame
ginfo->cookEveryFrameIfAsked = false;
ginfo->timeslice = false;
ginfo->inputMatchIndex = 0;
}
bool
TOPtoPSN::getOutputInfo(CHOP_OutputInfo* info)
{
return false;
/*
// If there is an input connected, we are going to match it's channel names etc
// otherwise we'll specify our own.
if (info->opInputs->getNumInputs() > 0)
{
return false;
}
else
{
info->numChannels = 1;
// Since we are outputting a timeslice, the system will dictate
// the numSamples and startIndex of the CHOP data
//info->numSamples = 1;
//info->startIndex = 0
// For illustration we are going to output 120hz data
info->sampleRate = 120;
return true;
}
*/
}
const char*
TOPtoPSN::getChannelName(int32_t index, void* reserved)
{
return "chan1";
}
void
TOPtoPSN::execute(const CHOP_Output* output,
OP_Inputs* inputs,
void* reserved)
{
myExecuteCount++;
const std::string interfaceAddress = inputs->getParString(InterfaceParName);
if(interfaceAddress != prevInterfaceAddr_) {
// New interface address
// Set socket option
try
{
const ip::address ifaddr = boost::asio::ip::make_address(interfaceAddress);
socket_.set_option(ip::multicast::outbound_interface(ifaddr.to_v4()));
}
catch(const std::exception &e)
{
std::ostringstream message;
message << "Failed to set new outbound interface address to " << interfaceAddress << ": " << e.what();
lastError_ = message.str();
std::cerr << message.str() << std::endl;
}
prevInterfaceAddr_ = interfaceAddress;
}
const auto locationsTOP = inputs->getParTOP(LocationsParName);
OP_TOPInputDownloadOptions topOptions;
topOptions.downloadType = OP_TOPInputDownloadType::Instant;
topOptions.cpuMemPixelType = OP_CPUMemPixelType::RGBA32Float;
topOptions.verticalFlip = false;
const float *pixels = reinterpret_cast<const float*>(inputs->getTOPDataInCPUMemory(locationsTOP, &topOptions));
if(pixels == nullptr)
{
// Nothing left to do this frame
lastError_ = "No pixels";
return;
}
try
{
const std::string destAddr = inputs->getParString(UDPDestAddrName);
boost::asio::ip::udp::endpoint endpoint(boost::asio::ip::make_address(destAddr), inputs->getParInt(UDPPortName));
updateTrackers(inputs, locationsTOP, pixels);
if(myExecuteCount % 50 == 0) {
sendInfo(inputs, endpoint);
}
sendTrackers(inputs, endpoint);
}
catch (const std::exception &e)
{
std::ostringstream message;
message << "Error: " << e.what();
lastError_ = message.str();
std::cerr << message.str() << std::endl;
}
}
void TOPtoPSN::updateTrackers(OP_Inputs *inputs, const OP_TOPInput *top, const float *pixels)
{
const int numberOfTrackers = top->height;
for ( int i = 0; i < numberOfTrackers; i++)
{
std::stringstream name;
name << "Kinetic " << (i+1);
auto &tracker = trackers_[i];
tracker.id_ = i;
tracker.name_ = name.str();
const int startPixel = i*4;
tracker.pos_.x = 0; //pixels[startPixel+0];
tracker.pos_.y = pixels[startPixel+1];
tracker.pos_.z = 0; //pixels[startPixel+2];
}
psn_encoder_.set_trackers(trackers_);
trackersSize_ = trackers_.size();
}
void TOPtoPSN::sendTrackers(OP_Inputs *inputs, const boost::asio::ip::udp::endpoint &endpoint)
{
::std::list< ::std::string > data_packets ;
const auto timestamp = messages_;
if ( psn_encoder_.encode_data( data_packets , timestamp ) )
{
// ::std::cout << "--------------------PSN SERVER-----------------" << ::std::endl ;
// ::std::cout << "Sending PSN_DATA_PACKET : "
// << "Frame Id = " << (int)psn_encoder_.get_last_encode_data_packet_frame_id()
// << " , Packet Count = " << data_packets.size() << ::std::endl ;
::std::list< ::std::string >::iterator it ;
for ( it = data_packets.begin() ; it != data_packets.end() ; ++it )
{
// Uncomment these lines if you want to simulate a packet drop now and then
//static uint64_t packet_drop = 0 ;
//if ( packet_drop++ % 100 != 0 )
socket_.send_to(boost::asio::buffer(*it), endpoint_);
//socket_server.send_message( PSN_DEFAULT_UDP_MULTICAST_ADDR , PSN_DEFAULT_UDP_PORT , *it ) ;
sentPackets_++;
}
// ::std::cout << "-----------------------------------------------" << ::std::endl ;
}
}
void TOPtoPSN::sendInfo(OP_Inputs *inputs, const boost::asio::ip::udp::endpoint &endpoint)
{
::std::list< ::std::string > info_packets ;
const auto timestamp = messages_;
if ( psn_encoder_.encode_info( info_packets , timestamp ) )
{
// ::std::cout << "--------------------PSN SERVER-----------------" << ::std::endl ;
// ::std::cout << "Sending PSN_INFO_PACKET : "
// << "Frame Id = " << (int)psn_encoder_.get_last_encode_info_packet_frame_id()
// << " , Packet Count = " << info_packets.size() << ::std::endl ;
::std::list< ::std::string >::iterator it ;
for ( it = info_packets.begin() ; it != info_packets.end() ; ++it )
{
//socket_server.send_message( PSN_DEFAULT_UDP_MULTICAST_ADDR , PSN_DEFAULT_UDP_PORT , *it ) ;
socket_.send_to(boost::asio::buffer(*it), endpoint_);
sentPackets_++;
}
// ::std::cout << "-----------------------------------------------" << ::std::endl ;
}
}
int32_t
TOPtoPSN::getNumInfoCHOPChans()
{
// We return the number of channel we want to output to any Info CHOP
// connected to the CHOP. In this example we are just going to send one channel.
return 1;
}
void
TOPtoPSN::getInfoCHOPChan(int32_t index,
OP_InfoCHOPChan* chan)
{
// This function will be called once for each channel we said we'd want to return
// In this example it'll only be called once.
if (index == 0)
{
chan->name = "executeCount";
chan->value = (float)myExecuteCount;
}
}
bool
TOPtoPSN::getInfoDATSize(OP_InfoDATSize* infoSize)
{
infoSize->rows = 5;
infoSize->cols = 2;
// Setting this to false means we'll be assigning values to the table
// one row at a time. True means we'll do it one column at a time.
infoSize->byColumn = false;
return true;
}
void
TOPtoPSN::getInfoDATEntries(int32_t index,
int32_t nEntries,
OP_InfoDATEntries* entries)
{
// It's safe to use static buffers here because Touch will make it's own
// copies of the strings immediately after this call returns
// (so the buffers can be reuse for each column/row)
static char tempBuffer1[4096];
static char tempBuffer2[4096];
if (index == 0)
{
// Set the value for the first column
#ifdef WIN32
strcpy_s(tempBuffer1, "executeCount");
#else // macOS
strlcpy(tempBuffer1, "executeCount", sizeof(tempBuffer1));
#endif
entries->values[0] = tempBuffer1;
// Set the value for the second column
#ifdef WIN32
sprintf_s(tempBuffer2, "%d", myExecuteCount);
#else // macOS
snprintf(tempBuffer2, sizeof(tempBuffer2), "%d", myExecuteCount);
#endif
entries->values[1] = tempBuffer2;
}
else if(index == 1)
{
// Set the value for the first column
#ifdef WIN32
strcpy_s(tempBuffer1, "sentPackets");
#else // macOS
strlcpy(tempBuffer1, "sentPackets", sizeof(tempBuffer1));
#endif
entries->values[0] = tempBuffer1;
// Set the value for the second column
#ifdef WIN32
sprintf_s(tempBuffer2, "%d", sentPackets_);
#else // macOS
snprintf(tempBuffer2, sizeof(tempBuffer2), "%d", sentPackets_);
#endif
entries->values[1] = tempBuffer2;
}
else if(index == 2)
{
// Set the value for the first column
#ifdef WIN32
strcpy_s(tempBuffer1, "interfaceAddress");
#else // macOS
strlcpy(tempBuffer1, "interfaceAddress", sizeof(tempBuffer1));
#endif
entries->values[0] = tempBuffer1;
// Set the value for the second column
#ifdef WIN32
sprintf_s(tempBuffer2, "%s", prevInterfaceAddr_.c_str());
#else // macOS
snprintf(tempBuffer2, sizeof(tempBuffer2), "%s", prevInterfaceAddr_.c_str());
#endif
entries->values[1] = tempBuffer2;
}
else if(index == 3)
{
// Set the value for the first column
#ifdef WIN32
strcpy_s(tempBuffer1, "numberOfTrackers");
#else // macOS
strlcpy(tempBuffer1, "numberOfTrackers", sizeof(tempBuffer1));
#endif
entries->values[0] = tempBuffer1;
// Set the value for the second column
#ifdef WIN32
sprintf_s(tempBuffer2, "%d", trackersSize_);
#else // macOS
snprintf(tempBuffer2, sizeof(tempBuffer2), "%d", trackersSize_);
#endif
entries->values[1] = tempBuffer2;
}
else if(index == 4)
{
// Set the value for the first column
#ifdef WIN32
strcpy_s(tempBuffer1, "lastError");
#else // macOS
strlcpy(tempBuffer1, "lastError", sizeof(tempBuffer1));
#endif
entries->values[0] = tempBuffer1;
// Set the value for the second column
#ifdef WIN32
sprintf_s(tempBuffer2, "%s", lastError_.c_str());
#else // macOS
snprintf(tempBuffer2, sizeof(tempBuffer2), "%s", lastError_.c_str());
#endif
entries->values[1] = tempBuffer2;
}
}
void
TOPtoPSN::setupParameters(OP_ParameterManager* manager)
{
// TOP
{
OP_StringParameter sp;
sp.name = LocationsParName;
sp.label = "Winch Locations TOP";
sp.defaultValue = "Sine";
OP_ParAppendResult res = manager->appendTOP(sp);
assert(res == OP_ParAppendResult::Success);
}
// Interface Address
{
OP_StringParameter sp;
sp.name = InterfaceParName;
sp.label = "Network Interface Address";
sp.defaultValue = "192.168.0.91";
OP_ParAppendResult res = manager->appendString(sp);
assert(res == OP_ParAppendResult::Success);
}
// Destination Multicast Address
{
OP_StringParameter sp;
sp.name = UDPDestAddrName;
sp.label = "Destination Address";
sp.defaultValue = PSN_DEFAULT_UDP_MULTICAST_ADDR;
OP_ParAppendResult res = manager->appendString(sp);
assert(res == OP_ParAppendResult::Success);
}
// Destination UDP Port
{
OP_NumericParameter sp;
sp.name = UDPPortName;
sp.label = "Destination Port";
sp.defaultValues[0] = PSN_DEFAULT_UDP_PORT;
sp.minValues[0] = 1;
sp.maxValues[0] = 65535;
OP_ParAppendResult res = manager->appendInt(sp);
assert(res == OP_ParAppendResult::Success);
}
}
void
TOPtoPSN::pulsePressed(const char* name)
{
if (!strcmp(name, "Reset"))
{
//myOffset = 0.0;
}
}