Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Request]: cheat-engine-zh-cn 7.5 update #16

Open
6 tasks done
Fvr9W opened this issue Mar 13, 2024 · 0 comments
Open
6 tasks done

[Request]: cheat-engine-zh-cn 7.5 update #16

Fvr9W opened this issue Mar 13, 2024 · 0 comments

Comments

@Fvr9W
Copy link

Fvr9W commented Mar 13, 2024

Prerequisites

  • I have searched all issues/PRs to ensure it has not already been reported or fixed.

Criteria

  • Reasonably well-known and widely used (e.g. if it's a GitHub project, it should have at least 100 stars and/or 50 forks)
  • English interface (or at least English documentation)
  • Latest stable version
  • Full version (i.e. not a trial version)
  • Fairly standard install (e.g. uses a version-specific download URL, no elaborate pre/post install scripts)

Name

cheat-engine-zh-cn

Description

Tool for modifying/debugging single player games and applications.

Homepage

https://www.cheatengine.org/

Download Link(s)

https://www.cheatengine.org/

Some Indication of Popularity/Repute

Changes:


removed the driver requirement for the access memory regions tool
added 1 byte jmp instructions (that will install an exeption handler and place an int3 at the location)
added a scanoption so you can skip unpaged memory. (should prevent targets from eating up RAM when scanned)
reassemble() now rewrites an instruction using multiple lines when needed
make some error messages more descriptive
added an option to center the highlighted disassembler code to the center
added an explanation why the driver won't load and a link with info on how to get it to load for now
memoryrecord hotkeys can now be disabled individually
codefilter: unwind info now gives less bad results
added support for pseudo-ops like cmpss/sd/ps/pd
lua: added ceserver commands
lua: show a stacktrace on execution error
lua: added convertToUTF8(stringbytetable, regioncode)
made loading CT files with signatures possible under wine and proton```
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant