diff --git a/VGUI2/GameUI/BasePanel.cpp b/VGUI2/GameUI/BasePanel.cpp index 50b27ba6..a3086a57 100644 --- a/VGUI2/GameUI/BasePanel.cpp +++ b/VGUI2/GameUI/BasePanel.cpp @@ -163,7 +163,7 @@ void BasePanel_InstallHook(void){ #define SC_CBASEPANEL_CTOR_SIG "\x55\x8B\xEC\x51\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\x6A\x00\x89\x75\xFC\xE8\x2A\x2A\x2A\x2A\xC7" Fill_Sig(SC_CBASEPANEL_CTOR_SIG, GameUIBase, GameUISize, CBasePanel_ctor); Install_InlineHook(CBasePanel_ctor); -#define SC_CBASEPANEL_PAINTBACKGROUNDIMAGE_SIG "\x55\x8B\xEC\x83\xEC\x38\x53\x8D\x45\xCC\x8B\xD9\x50\x8D\x45\xC8\x89\x5D\xD0\x50\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8D\x4D\xD4\x51" +//#define SC_CBASEPANEL_PAINTBACKGROUNDIMAGE_SIG "\x55\x8B\xEC\x83\xEC\x38\x53\x8D\x45\xCC\x8B\xD9\x50\x8D\x45\xC8\x89\x5D\xD0\x50\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8D\x4D\xD4\x51" //Fill_Sig(SC_CBASEPANEL_PAINTBACKGROUNDIMAGE_SIG, GameUIBase, GameUISize, CBasePanel_PaintBackground); //Install_InlineHook(CBasePanel_PaintBackground); } \ No newline at end of file