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University Unity project that implements a simple AI for a social deduction video game.

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Social-Deduction-AI

University Unity project that implements a simple AI for a social deduction video game.

Description

The aim of this project is to design and implement an AI agent in Unity that simulates the behaviour of a human player in a typical social deduction game.

In this case, more agents have to roam around the map gathering information, while one of them is a killer. If one of the agents find a dead body, a meeting starts, during which each agent share its relevant information, in order to identify a plausible suspect and vote it out.

Report

For further information, see the project report: Social_Deduction_AI.pdf.

Note: the project report refers to the version v1.0.

Builds

You can find the project builds in the Releases section or on the itch.io page.

Usage

The project can be played either from the Unity Editor or from a build:

  • In the Unity Editor, you can set various parameters and see debugging information.
  • In a build, you can only provide some inputs.

More detailed information are described in the project report (see Chapter 4: Usage).

Unity Version

Unity 2022.3.10f1