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(multiple) consistency fixes
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Duke-M-commits committed Mar 26, 2024
1 parent d5d5630 commit 1b7f984
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22 changes: 11 additions & 11 deletions resource/reactivedrop_brazilian.txt
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"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"[english]TF_CombatText" "Display damage done as text over your target"
"TF_CombatText" "Exibir dano causado como texto sobre seu alvo"
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number"
"TF_CombatTextBatching" "Acumular eventos consecutivos de dano em um único número"
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy"
"TF_Hitbeeps" "Tocar um som ao atingir um inimigo"
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy"
"[english]TF_CombatText" "Display damage done as text over your target."
"TF_CombatText" "Exibir dano causado como texto sobre seu alvo."
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number."
"TF_CombatTextBatching" "Acumular eventos consecutivos de dano em um único número."
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy."
"TF_Hitbeeps" "Tocar um som ao atingir um inimigo."
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy."
"TF_LastHitbeeps" "Tocar um som quando um ataque seu matar um inimigo"
"[english]TF_Dingaling_Volume" "Hit Sound Volume"
"TF_Dingaling_Volume" "Volume do som de acerto"
"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'."
"Tooltip_Dingaling_Volume" "O volume do som que toca ao acertar um inimigo."
"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch"
"TF_Dingaling_PitchLowDmg" "Tom de dano baixo do som de acerto"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchLowDmg" "Tom do som de acerto em ataques que causam até 10 de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchLowDmg" "Tom do som de acerto em ataques que causam até 10 de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)."
"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch"
"TF_Dingaling_PitchHighDmg" "Tom de dano alto do som de acerto"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchHighDmg" "Tom do som de acerto em ataques que causam 150 ou mais de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchHighDmg" "Tom do som de acerto em ataques que causam 150 ou mais de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)."
"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume"
"TF_Dingaling_LastHit_Volume" "Volume do som de acerto fatal"
"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"
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24 changes: 12 additions & 12 deletions resource/reactivedrop_czech.txt
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Expand Up @@ -9018,26 +9018,26 @@

"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"[english]TF_CombatText" "Display damage done as text over your target"
"TF_CombatText" "Zobrazit hodnotu uděleného poškození jako text nad cílem"
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number"
"TF_CombatTextBatching" "Sčítat hodnoty poškození v podobě textu do jednoho čísla"
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy"
"TF_Hitbeeps" "Přehrát „zvuk zásahu“ vždy, když zasáhneš nepřítele"
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy"
"TF_LastHitbeeps" "Přehrát „zvuk posledního zásahu“ vždy, když zabiješ nepřítele"
"[english]TF_CombatText" "Display damage done as text over your target."
"TF_CombatText" "Zobrazit hodnotu uděleného poškození jako text nad cílem."
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number."
"TF_CombatTextBatching" "Sčítat hodnoty poškození v podobě textu do jednoho čísla."
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy."
"TF_Hitbeeps" "Přehrát „zvuk zásahu“ vždy, když zasáhneš nepřítele."
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy."
"TF_LastHitbeeps" "Přehrát „zvuk posledního zásahu“ vždy, když zabiješ nepřítele."
"[english]TF_Dingaling_Volume" "Hit Sound Volume"
"TF_Dingaling_Volume" "Hlasitost"
"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'."
"Tooltip_Dingaling_Volume" "Hlasitost „zvuku zásahu“."
"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch"
"TF_Dingaling_PitchLowDmg" "Prodleva mezi zvuky slabých zásahů"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchLowDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 10 bodů nebo nižší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchLowDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 10 bodů nebo nižší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)."
"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch"
"TF_Dingaling_PitchHighDmg" "Prodleva mezi zvuky silných zásahů"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchHighDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 150 bodů nebo vyšší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchHighDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 150 bodů nebo vyšší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)."
"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume"
"TF_Dingaling_LastHit_Volume" "Hlasitost „zvuku posledního zásahu“"
"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"
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24 changes: 12 additions & 12 deletions resource/reactivedrop_danish.txt
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Expand Up @@ -9018,26 +9018,26 @@

"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"[english]TF_CombatText" "Display damage done as text over your target"
"TF_CombatText" "Vis gjort skade som tekst over målet"
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number"
"TF_CombatTextBatching" "Saml tekst fra skadebegivenheder i kamp til ét nummer"
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy"
"TF_Hitbeeps" "Afspil en træfferlyd hver gang du sårer en fjende"
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy"
"TF_LastHitbeeps" "Afspil en lyd, når et af dine angreb dræber en fjende"
"[english]TF_CombatText" "Display damage done as text over your target."
"TF_CombatText" "Vis gjort skade som tekst over målet."
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number."
"TF_CombatTextBatching" "Saml tekst fra skadebegivenheder i kamp til ét nummer."
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy."
"TF_Hitbeeps" "Afspil en træfferlyd hver gang du sårer en fjende."
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy."
"TF_LastHitbeeps" "Afspil en lyd, når et af dine angreb dræber en fjende."
"[english]TF_Dingaling_Volume" "Hit Sound Volume"
"TF_Dingaling_Volume" "Træfferlyd-lydstyrke"
"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'."
"Tooltip_Dingaling_Volume" "Lydstyrken for \"træfferlyde\"."
"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch"
"TF_Dingaling_PitchLowDmg" "Træfferlyd: Tonehøjde ved lav skade"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchLowDmg" "Tonehøjden for træfferlyde ved angreb, der gør 10 eller mindre skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchLowDmg" "Tonehøjden for træfferlyde ved angreb, der gør 10 eller mindre skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)."
"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch"
"TF_Dingaling_PitchHighDmg" "Træfferlyd: Tonehøjde ved høj skade"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchHighDmg" "Tonehøjden for træfferlyde ved angreb, der gør 150 eller mere skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchHighDmg" "Tonehøjden for træfferlyde ved angreb, der gør 150 eller mere skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)."
"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume"
"TF_Dingaling_LastHit_Volume" "Lydstyrke for dræbelyd"
"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"
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24 changes: 12 additions & 12 deletions resource/reactivedrop_dutch.txt
Original file line number Diff line number Diff line change
Expand Up @@ -9018,26 +9018,26 @@

"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"[english]TF_CombatText" "Display damage done as text over your target"
"TF_CombatText" "Toegebrachte schade als tekst boven je doel weergeven"
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number"
"TF_CombatTextBatching" "Schadeteksten tijdens gevechten samenvoegen tot een enkel nummer"
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy"
"TF_Hitbeeps" "Een geluid afspelen als je een vijand verwondt"
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy"
"TF_LastHitbeeps" "Geluid afspelen wanneer een van je aanvallen een vijand doodt"
"[english]TF_CombatText" "Display damage done as text over your target."
"TF_CombatText" "Toegebrachte schade als tekst boven je doel weergeven."
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number."
"TF_CombatTextBatching" "Schadeteksten tijdens gevechten samenvoegen tot een enkel nummer."
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy."
"TF_Hitbeeps" "Een geluid afspelen als je een vijand verwondt."
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy."
"TF_LastHitbeeps" "Geluid afspelen wanneer een van je aanvallen een vijand doodt."
"[english]TF_Dingaling_Volume" "Hit Sound Volume"
"TF_Dingaling_Volume" "Volume treffersgeluid"
"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'."
"Tooltip_Dingaling_Volume" "Het volume voor 'treffergeluiden'."
"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch"
"TF_Dingaling_PitchLowDmg" "Toonhoogte van treffergeluiden bij weinig schade"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchLowDmg" "Toonhoogte van treffergeluiden bij aanvallen die 10 of minder schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchLowDmg" "Toonhoogte van treffergeluiden bij aanvallen die 10 of minder schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)."
"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch"
"TF_Dingaling_PitchHighDmg" "Toonhoogte van treffergeluiden bij veel schade"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchHighDmg" "Toonhoogte van treffergeluiden bij aanvallen die 150 of meer schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchHighDmg" "Toonhoogte van treffergeluiden bij aanvallen die 150 of meer schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)."
"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume"
"TF_Dingaling_LastHit_Volume" "Geluidsvolume laatste treffers"
"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"
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12 changes: 6 additions & 6 deletions resource/reactivedrop_english.txt
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Expand Up @@ -4769,16 +4769,16 @@
"rd_demo_rename_message" "What should the new filename for this recording be?"

"RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"TF_CombatText" "Display damage done as text over your target"
"TF_CombatTextBatching" "Accumulate combat text damage events into a single number"
"TF_Hitbeeps" "Play a hit sound everytime you injure an enemy"
"TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy"
"TF_CombatText" "Display damage done as text over your target."
"TF_CombatTextBatching" "Accumulate combat text damage events into a single number."
"TF_Hitbeeps" "Play a hit sound everytime you injure an enemy."
"TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy."
"TF_Dingaling_Volume" "Hit Sound Volume"
"Tooltip_Dingaling_Volume" "The volume for 'hit sounds'."
"TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch"
"Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)."
"TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch"
"Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)."
"TF_Dingaling_LastHit_Volume" "Last Hit sound volume"
"TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"
"TF_Dingaling_LastHit_PitchHighDmg" "Last Hit sound high damage pitch"
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24 changes: 12 additions & 12 deletions resource/reactivedrop_finnish.txt
Original file line number Diff line number Diff line change
Expand Up @@ -9018,26 +9018,26 @@

"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"RD_AdvancedSettings_OnHit" "On-Hit Feedback"
"[english]TF_CombatText" "Display damage done as text over your target"
"TF_CombatText" "Näytä aiheutetun vahingon määrä tekstinä kohteen yllä"
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number"
"TF_CombatTextBatching" "Kerää taistelun vahinkotapahtumat yhdeksi numeroksi"
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy"
"TF_Hitbeeps" "Soita ääni joka kerta kun teet vahinkoa vastustajalle"
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy"
"TF_LastHitbeeps" "Toista viimeisen osuman ääni, kun joku hyökkäyksesi tappaa vihollisen"
"[english]TF_CombatText" "Display damage done as text over your target."
"TF_CombatText" "Näytä aiheutetun vahingon määrä tekstinä kohteen yllä."
"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number."
"TF_CombatTextBatching" "Kerää taistelun vahinkotapahtumat yhdeksi numeroksi."
"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy."
"TF_Hitbeeps" "Soita ääni joka kerta kun teet vahinkoa vastustajalle."
"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy."
"TF_LastHitbeeps" "Toista viimeisen osuman ääni, kun joku hyökkäyksesi tappaa vihollisen."
"[english]TF_Dingaling_Volume" "Hit Sound Volume"
"TF_Dingaling_Volume" "Osumien äänenvoimakkuus"
"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'."
"Tooltip_Dingaling_Volume" "\"Osumaäänten\" äänenvoimakkuus."
"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch"
"TF_Dingaling_PitchLowDmg" "Pienen vahingon osumaäänen korkeus"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchLowDmg" "Äänenkorkeus osumille, jotka tekevät 10 vahinkoa tai vähemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)"
"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchLowDmg" "Äänenkorkeus osumille, jotka tekevät 10 vahinkoa tai vähemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)."
"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch"
"TF_Dingaling_PitchHighDmg" "Suuren vahingon osumaäänen korkeus"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)"
"Tooltip_Dingaling_PitchHighDmg" "Äänenkorkeus osumille, jotka tekevät 150 vahinkoa tai enemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)"
"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)."
"Tooltip_Dingaling_PitchHighDmg" "Äänenkorkeus osumille, jotka tekevät 150 vahinkoa tai enemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)."
"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume"
"TF_Dingaling_LastHit_Volume" "Viimeisen osuman äänenvoimakkuus"
"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"
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