From 1b7f9846ec82d10c705e5f7277c6f5482435906a Mon Sep 17 00:00:00 2001 From: Duke-M-commits Date: Tue, 26 Mar 2024 20:31:31 +0100 Subject: [PATCH] (multiple) consistency fixes --- resource/reactivedrop_brazilian.txt | 22 +++++++++++----------- resource/reactivedrop_czech.txt | 24 ++++++++++++------------ resource/reactivedrop_danish.txt | 24 ++++++++++++------------ resource/reactivedrop_dutch.txt | 24 ++++++++++++------------ resource/reactivedrop_english.txt | 12 ++++++------ resource/reactivedrop_finnish.txt | 24 ++++++++++++------------ resource/reactivedrop_french.txt | 24 ++++++++++++------------ resource/reactivedrop_german.txt | 24 ++++++++++++------------ resource/reactivedrop_hungarian.txt | 20 ++++++++++---------- resource/reactivedrop_italian.txt | 24 ++++++++++++------------ resource/reactivedrop_japanese.txt | 24 ++++++++++++------------ resource/reactivedrop_koreana.txt | 18 +++++++++--------- resource/reactivedrop_latam.txt | 24 ++++++++++++------------ resource/reactivedrop_norwegian.txt | 24 ++++++++++++------------ resource/reactivedrop_polish.txt | 24 ++++++++++++------------ resource/reactivedrop_portuguese.txt | 20 ++++++++++---------- resource/reactivedrop_romanian.txt | 24 ++++++++++++------------ resource/reactivedrop_russian.txt | 20 ++++++++++---------- resource/reactivedrop_schinese.txt | 24 ++++++++++++------------ resource/reactivedrop_spanish.txt | 24 ++++++++++++------------ resource/reactivedrop_swedish.txt | 24 ++++++++++++------------ resource/reactivedrop_tchinese.txt | 24 ++++++++++++------------ resource/reactivedrop_thai.txt | 24 ++++++++++++------------ resource/reactivedrop_turkish.txt | 22 +++++++++++----------- resource/reactivedrop_ukrainian.txt | 22 +++++++++++----------- resource/reactivedrop_vietnamese.txt | 24 ++++++++++++------------ 26 files changed, 294 insertions(+), 294 deletions(-) diff --git a/resource/reactivedrop_brazilian.txt b/resource/reactivedrop_brazilian.txt index 1e2c7f081..de160cf97 100644 --- a/resource/reactivedrop_brazilian.txt +++ b/resource/reactivedrop_brazilian.txt @@ -9018,13 +9018,13 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Exibir dano causado como texto sobre seu alvo" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Acumular eventos consecutivos de dano em um único número" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Tocar um som ao atingir um inimigo" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Exibir dano causado como texto sobre seu alvo." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Acumular eventos consecutivos de dano em um único número." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Tocar um som ao atingir um inimigo." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." "TF_LastHitbeeps" "Tocar um som quando um ataque seu matar um inimigo" "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volume do som de acerto" @@ -9032,12 +9032,12 @@ "Tooltip_Dingaling_Volume" "O volume do som que toca ao acertar um inimigo." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Tom de dano baixo do som de acerto" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Tom do som de acerto em ataques que causam até 10 de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Tom do som de acerto em ataques que causam até 10 de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Tom de dano alto do som de acerto" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Tom do som de acerto em ataques que causam 150 ou mais de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Tom do som de acerto em ataques que causam 150 ou mais de dano. O tom escala entre o valor de dano alto e de baixo (recomendado: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Volume do som de acerto fatal" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_czech.txt b/resource/reactivedrop_czech.txt index 9d6924cf8..50cf6655c 100644 --- a/resource/reactivedrop_czech.txt +++ b/resource/reactivedrop_czech.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Zobrazit hodnotu uděleného poškození jako text nad cílem" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Sčítat hodnoty poškození v podobě textu do jednoho čísla" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Přehrát „zvuk zásahu“ vždy, když zasáhneš nepřítele" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Přehrát „zvuk posledního zásahu“ vždy, když zabiješ nepřítele" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Zobrazit hodnotu uděleného poškození jako text nad cílem." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Sčítat hodnoty poškození v podobě textu do jednoho čísla." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Přehrát „zvuk zásahu“ vždy, když zasáhneš nepřítele." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Přehrát „zvuk posledního zásahu“ vždy, když zabiješ nepřítele." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Hlasitost" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Hlasitost „zvuku zásahu“." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Prodleva mezi zvuky slabých zásahů" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 10 bodů nebo nižší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 10 bodů nebo nižší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Prodleva mezi zvuky silných zásahů" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 150 bodů nebo vyšší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Prodleva mezi zvuky zásahů udělujícími poškození 150 bodů nebo vyšší. Prodleva se zvyšuje a snižuje (doporučená hodnota: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Hlasitost „zvuku posledního zásahu“" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_danish.txt b/resource/reactivedrop_danish.txt index 732173cc1..b1563e192 100644 --- a/resource/reactivedrop_danish.txt +++ b/resource/reactivedrop_danish.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Vis gjort skade som tekst over målet" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Saml tekst fra skadebegivenheder i kamp til ét nummer" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Afspil en træfferlyd hver gang du sårer en fjende" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Afspil en lyd, når et af dine angreb dræber en fjende" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Vis gjort skade som tekst over målet." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Saml tekst fra skadebegivenheder i kamp til ét nummer." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Afspil en træfferlyd hver gang du sårer en fjende." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Afspil en lyd, når et af dine angreb dræber en fjende." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Træfferlyd-lydstyrke" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Lydstyrken for \"træfferlyde\"." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Træfferlyd: Tonehøjde ved lav skade" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Tonehøjden for træfferlyde ved angreb, der gør 10 eller mindre skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Tonehøjden for træfferlyde ved angreb, der gør 10 eller mindre skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Træfferlyd: Tonehøjde ved høj skade" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Tonehøjden for træfferlyde ved angreb, der gør 150 eller mere skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Tonehøjden for træfferlyde ved angreb, der gør 150 eller mere skade. Tonehøjden skalerer mellem høje og lave værdier (100 anbefalet)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Lydstyrke for dræbelyd" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_dutch.txt b/resource/reactivedrop_dutch.txt index 4d00cdec7..f0cd0b36f 100644 --- a/resource/reactivedrop_dutch.txt +++ b/resource/reactivedrop_dutch.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Toegebrachte schade als tekst boven je doel weergeven" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Schadeteksten tijdens gevechten samenvoegen tot een enkel nummer" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Een geluid afspelen als je een vijand verwondt" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Geluid afspelen wanneer een van je aanvallen een vijand doodt" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Toegebrachte schade als tekst boven je doel weergeven." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Schadeteksten tijdens gevechten samenvoegen tot een enkel nummer." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Een geluid afspelen als je een vijand verwondt." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Geluid afspelen wanneer een van je aanvallen een vijand doodt." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volume treffersgeluid" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Het volume voor 'treffergeluiden'." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Toonhoogte van treffergeluiden bij weinig schade" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Toonhoogte van treffergeluiden bij aanvallen die 10 of minder schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Toonhoogte van treffergeluiden bij aanvallen die 10 of minder schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Toonhoogte van treffergeluiden bij veel schade" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Toonhoogte van treffergeluiden bij aanvallen die 150 of meer schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Toonhoogte van treffergeluiden bij aanvallen die 150 of meer schade aanrichten. Toonhoogte kan worden ingesteld op hogere en lagere waardes (100 aanbevolen)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Geluidsvolume laatste treffers" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_english.txt b/resource/reactivedrop_english.txt index 603609aac..0b7f3d077 100644 --- a/resource/reactivedrop_english.txt +++ b/resource/reactivedrop_english.txt @@ -4769,16 +4769,16 @@ "rd_demo_rename_message" "What should the new filename for this recording be?" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" -"TF_CombatText" "Display damage done as text over your target" -"TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" +"TF_CombatText" "Display damage done as text over your target." +"TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." "TF_Dingaling_Volume" "Hit Sound Volume" "Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" -"Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" +"Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" -"Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" +"Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" "TF_Dingaling_LastHit_PitchHighDmg" "Last Hit sound high damage pitch" diff --git a/resource/reactivedrop_finnish.txt b/resource/reactivedrop_finnish.txt index 4384d3a45..33dd50f95 100644 --- a/resource/reactivedrop_finnish.txt +++ b/resource/reactivedrop_finnish.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Näytä aiheutetun vahingon määrä tekstinä kohteen yllä" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Kerää taistelun vahinkotapahtumat yhdeksi numeroksi" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Soita ääni joka kerta kun teet vahinkoa vastustajalle" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Toista viimeisen osuman ääni, kun joku hyökkäyksesi tappaa vihollisen" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Näytä aiheutetun vahingon määrä tekstinä kohteen yllä." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Kerää taistelun vahinkotapahtumat yhdeksi numeroksi." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Soita ääni joka kerta kun teet vahinkoa vastustajalle." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Toista viimeisen osuman ääni, kun joku hyökkäyksesi tappaa vihollisen." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Osumien äänenvoimakkuus" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "\"Osumaäänten\" äänenvoimakkuus." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Pienen vahingon osumaäänen korkeus" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Äänenkorkeus osumille, jotka tekevät 10 vahinkoa tai vähemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Äänenkorkeus osumille, jotka tekevät 10 vahinkoa tai vähemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Suuren vahingon osumaäänen korkeus" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Äänenkorkeus osumille, jotka tekevät 150 vahinkoa tai enemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Äänenkorkeus osumille, jotka tekevät 150 vahinkoa tai enemmän. Korkeus muuttuu vahinkoarvon mukaan (Suositus 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Viimeisen osuman äänenvoimakkuus" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_french.txt b/resource/reactivedrop_french.txt index e1a61e154..ca0393047 100644 --- a/resource/reactivedrop_french.txt +++ b/resource/reactivedrop_french.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Afficher les dégâts infligés au-dessus des cibles" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Accumuler les évènements consécutifs de dégâts en un seul nombre" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Jouer un son chaque fois que vous blessez un ennemi" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Jouer un son lorsque l'une de vos attaques tue un ennemi" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Afficher les dégâts infligés au-dessus des cibles." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Accumuler les évènements consécutifs de dégâts en un seul nombre." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Jouer un son chaque fois que vous blessez un ennemi." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Jouer un son lorsque l'une de vos attaques tue un ennemi." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volume du son lors de dégâts infligés" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Le volume pour 'bruit des dégâts infligés'." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Hauteur du son pour les faibles dégâts" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Hauteur du son pour les dégâts infligeant 10 ou moins. La hauteur s'adapte entre la plus haute et faible valeur (recommandé 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Hauteur du son pour les dégâts infligeant 10 ou moins. La hauteur s'adapte entre la plus haute et faible valeur (recommandé 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Hauteur du son pour les dégâts élevés" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Hauteur du son pour les dégâts infligeant 150 ou plus. La hauteur s'adapte entre la plus haute et faible valeur (recommandé 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Hauteur du son pour les dégâts infligeant 150 ou plus. La hauteur s'adapte entre la plus haute et faible valeur (recommandé 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Volume du son mortel" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_german.txt b/resource/reactivedrop_german.txt index 8f11053f4..374bd18ad 100644 --- a/resource/reactivedrop_german.txt +++ b/resource/reactivedrop_german.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "Treffer-Rückmeldung" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "Schaden als Text über dem Ziel anzeigen" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "Mehrfachen Schaden zu einer einzigen Schadenszahl zusammenfassen" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "Ton abspielen wenn Gegner getroffen" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "Ton abspielen wenn Gegner getötet" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "Schaden als Text über dem Ziel anzeigen." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "Mehrfachen Schaden zu einer einzigen Schadenszahl zusammenfassen." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "Ton abspielen wenn Gegner getroffen." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "Ton abspielen wenn Gegner getötet." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Lautstärke" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Lautstärke für Treffertöne." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Tonhöhe bei geringem Schaden" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchLowDmg" "Tonhöhe für Treffer, die 10 Schaden oder weniger verursachen. Tonhöhe skaliert zwischen hohen und niedrigen Werten (Empfohlen: 100)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "Tonhöhe für Treffer, die 10 Schaden oder weniger verursachen. Tonhöhe skaliert zwischen hohen und niedrigen Werten (Empfohlen: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Tonhöhe bei hohem Schaden" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchHighDmg" "Tonhöhe für Treffer, die 150 Schaden oder mehr verursachen. Tonhöhe skaliert zwischen hohen und niedrigen Werten (Empfohlen: 100)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "Tonhöhe für Treffer, die 150 Schaden oder mehr verursachen. Tonhöhe skaliert zwischen hohen und niedrigen Werten (Empfohlen: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Letzter Treffer: Lautstärke" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_hungarian.txt b/resource/reactivedrop_hungarian.txt index 2836b33c3..428c2d2a6 100644 --- a/resource/reactivedrop_hungarian.txt +++ b/resource/reactivedrop_hungarian.txt @@ -9018,25 +9018,25 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Okozott sebzés megjelenítése szövegesen a célpont felett" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Harci sebzésszöveg-események összegyűjtése egyetlen számmá" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Találati hang lejátszása minden esetben, amikor megsebzel egy ellenfelet" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Utolsó találati hang lejátszása, amikor a te támadásod öl meg valakit" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Okozott sebzés megjelenítése szövegesen a célpont felett." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Harci sebzésszöveg-események összegyűjtése egyetlen számmá." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Találati hang lejátszása minden esetben, amikor megsebzel egy ellenfelet." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Utolsó találati hang lejátszása, amikor a te támadásod öl meg valakit." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Találati hang erőssége" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "A „találati hangok” hangereje." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Találat: alacsony frekvencia" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchLowDmg" "Találati hang hangmagassága az olyan támadásoknál, amik 10 vagy kevesebb sebzést ejtenek. A hangmagasság magas és alacsony értékek között skálázódik (ajánlott: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Találat: magas frekvencia" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchHighDmg" "Találati hang hangmagassága az olyan támadásoknál, amik 150 vagy nagyobb sebzést ejtenek. A hangmagasság magas és alacsony értékek között skálázódik (ajánlott: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Utolsó találat hangerő" diff --git a/resource/reactivedrop_italian.txt b/resource/reactivedrop_italian.txt index 2bf8f0d03..2c138eafe 100644 --- a/resource/reactivedrop_italian.txt +++ b/resource/reactivedrop_italian.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "Feedback sui Colpi" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "Mostra il danno inflitto come numero sull'obiettivo" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "Accumula eventi consecutivi di danno in un unico numero" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "Riproduci un suono ogni volta che colpisci un nemico" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "Riproduci un suono ogni volta che uccidi un nemico" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "Mostra il danno inflitto come numero sull'obiettivo." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "Accumula eventi consecutivi di danno in un unico numero." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "Riproduci un suono ogni volta che colpisci un nemico." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "Riproduci un suono ogni volta che uccidi un nemico." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volume del suono per i danni inflitti" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Regola il volume del suono per i 'danni inflitti'." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Tono per il suono di poco danno inflitto" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchLowDmg" "Tono per il suono di danno inflitto per gli attacchi che causano 10 punti danno o meno. Il tono può variare a seconda di un alto o basso valore di danno (consigliato: 100)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "Tono per il suono di danno inflitto per gli attacchi che causano 10 punti danno o meno. Il tono può variare a seconda di un alto o basso valore di danno (consigliato: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Tono per il suono di molto danno inflitto" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchHighDmg" "Tono per il suono di danno inflitto per gli attacchi che causano 150 punti danno o più. Il tono può variare a seconda di un alto o basso valore di danno (consigliato: 100)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "Tono per il suono di danno inflitto per gli attacchi che causano 150 punti danno o più. Il tono può variare a seconda di un alto o basso valore di danno (consigliato: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Volume del suono del colpo di grazia" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_japanese.txt b/resource/reactivedrop_japanese.txt index 839ef99c6..58614016d 100644 --- a/resource/reactivedrop_japanese.txt +++ b/resource/reactivedrop_japanese.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "攻撃命中時の反応" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "対象の頭上に与ダメージを表示" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "複数のダメージ表示を1つに統合する" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "敵にダメージを与えたときに効果音を鳴らす" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "敵にトドメを刺した時に効果音を鳴らす" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "対象の頭上に与ダメージを表示。" +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "複数のダメージ表示を1つに統合する。" +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "敵にダメージを与えたときに効果音を鳴らす。" +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "敵にトドメを刺した時に効果音を鳴らす。" "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "命中時の効果音の音量" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "「命中効果音」の音量です。" "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "小ダメージの命中効果音の高さ" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchLowDmg" "10ダメージ以下の攻撃の命中効果音の高さです。音の高さは下限と上限の間で段々変化します(100を推奨)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "10ダメージ以下の攻撃の命中効果音の高さです。音の高さは下限と上限の間で段々変化します(100を推奨)。" "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "大ダメージの命中効果音の高さ" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchHighDmg" "150ダメージ以上の攻撃の命中効果音の高さです。音の高さは下限と上限の間で段々変化します(100を推奨)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "150ダメージ以上の攻撃の命中効果音の高さです。音の高さは下限と上限の間で段々変化します(100を推奨)。" "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "トドメ効果音の音量" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 52ab75d58..a623168cc 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9018,13 +9018,13 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "피해를 가한 적 위에 피해량 수치 표기" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "피해량 수치를 누적해 표시" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "적중 시 타격음 재생" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "피해를 가한 적 위에 피해량 수치 표기." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "피해량 수치를 누적해 표시." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "적중 시 타격음 재생." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." "TF_LastHitbeeps" "적군 처치 시 평소와 다른 타격음 재생" "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "타격음 크기" @@ -9032,11 +9032,11 @@ "Tooltip_Dingaling_Volume" "'타격음'의 크기를 조절합니다." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "낮은 피해량의 타격음 음높이" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchLowDmg" "10 이하 피해의 타격음 음높이입니다. 음높이는 높은 값과 낮은 값 사이입니다. (100 값을 권장합니다.)" "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "높은 피해량의 타격음 음높이" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchHighDmg" "150 이상 피해의 타격음 음높이입니다. 음높이는 높은 값과 낮은 값 사이입니다. (100 값을 권장합니다.)" "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "마지막 타격음 크기" diff --git a/resource/reactivedrop_latam.txt b/resource/reactivedrop_latam.txt index 1a3320f48..f031156be 100644 --- a/resource/reactivedrop_latam.txt +++ b/resource/reactivedrop_latam.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "Reacción al recibir daño" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Mostrar el daño causado como texto sobre tu objetivo" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Acumula los eventos de daño en texto sobre combate en un único número" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Reproduce un sonido de impacto cada vez que hieres a un enemigo" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Reprod. un sonido del últ. impacto cuando tus ataques mate a un enemigo" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Mostrar el daño causado como texto sobre tu objetivo." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Acumula los eventos de daño en texto sobre combate en un único número." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Reproduce un sonido de impacto cada vez que hieres a un enemigo." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Reprod. un sonido del últ. impacto cuando tus ataques mate a un enemigo." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volumen de sonido del impacto" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "El volumen de los sonidos de impacto." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Sonido de impacto en el tono de bajo daño" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Tono del sonido de los impactos que infligen 10 puntos de daño o menos. El tono varía entre valores altos y bajos (recomendado 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Tono del sonido de los impactos que infligen 10 puntos de daño o menos. El tono varía entre valores altos y bajos (recomendado 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Sonido de impacto en el tono de alto daño" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Tono del sonido de los impactos que infligen 150 puntos de daño o más. El tono varía entre valores altos y bajos (recomendado 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Tono del sonido de los impactos que infligen 150 puntos de daño o más. El tono varía entre valores altos y bajos (recomendado 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Vol. de sonido del últ. impacto" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_norwegian.txt b/resource/reactivedrop_norwegian.txt index e4f65a4f7..e3b4f6a48 100644 --- a/resource/reactivedrop_norwegian.txt +++ b/resource/reactivedrop_norwegian.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Vis utført skade som tekst over målet" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Spill av en trefflyd hver gang du skader en fiende" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Vis utført skade som tekst over målet." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Spill av en trefflyd hver gang du skader en fiende." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Hit Sound Volume" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_polish.txt b/resource/reactivedrop_polish.txt index d2a37a1e6..72d80215d 100644 --- a/resource/reactivedrop_polish.txt +++ b/resource/reactivedrop_polish.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Wyświetlaj zadane obrażenia jako tekst ponad celem" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Zliczaj zadawane obrażenia w jedną liczbę nad celem" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Odgrywaj dźwięk trafienia po zranieniu przeciwnika" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Odegraj dźwięk ost. trafienia, gdy jeden z twoich ataków zabije wroga" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Wyświetlaj zadane obrażenia jako tekst ponad celem." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Zliczaj zadawane obrażenia w jedną liczbę nad celem." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Odgrywaj dźwięk trafienia po zranieniu przeciwnika." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Odegraj dźwięk ost. trafienia, gdy jeden z twoich ataków zabije wroga." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Głośność dźwięku trafienia" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Głośność „dźwięków trafienia”." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Ton dźwięku trafienia - niskie obr." - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Ton dźwięku trafienia dla ataku, który zadał 10 lub mniej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Ton dźwięku trafienia dla ataku, który zadał 10 lub mniej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Ton dźwięku trafienia - wysokie obr." - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Ton dźwięku trafienia dla ataku, który zadał 150 lub więcej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Ton dźwięku trafienia dla ataku, który zadał 150 lub więcej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Głośność dźwięku ost. traf." "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_portuguese.txt b/resource/reactivedrop_portuguese.txt index dd5c336c7..cb2424d6d 100644 --- a/resource/reactivedrop_portuguese.txt +++ b/resource/reactivedrop_portuguese.txt @@ -9018,25 +9018,25 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "Feedback de Impactos" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "Mostrar números de dano causados sobre o teu alvo" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "Juntar eventos consecutivos de dano num só número" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "Emitir som de impacto quando causas dano a inimigos" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "Emitir um som ao causares um ataque fatal num inimigo" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "Mostrar números de dano causados sobre o teu alvo." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "Juntar eventos consecutivos de dano num só número." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "Emitir som de impacto quando causas dano a inimigos." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "Emitir um som ao causares um ataque fatal num inimigo." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volume dos sons de dano infligido" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "O volume dos sons que tocam quando acertas em alguém." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Tom de som de pouco dano infligido" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchLowDmg" "Tom do som de dano infligido para ataques que causem 10 de dano ou menos. O tom escala entre valores altos e baixos de dano (o recomendado é 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Tom de som de muito dano infligido" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchHighDmg" "Tom do som de dano infligido para ataques que causem 150 de dano ou mais. O tom escala entre valores altos e baixos de dano (o recomendado é 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Volume de som de ataque fatal" diff --git a/resource/reactivedrop_romanian.txt b/resource/reactivedrop_romanian.txt index fe84cbf20..4f691a3a3 100644 --- a/resource/reactivedrop_romanian.txt +++ b/resource/reactivedrop_romanian.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Afişează damage-ul produs asupa ţintei sub formă de text" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Acumulează evenimente consecutive de damage într-un singur număr" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Redă un sunet de fiecare dată când rănești un inamic" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Redă un sunet de lovitură finală când unul dintre atacurile tale omoară un inamic" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Afişează damage-ul produs asupa ţintei sub formă de text." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Acumulează evenimente consecutive de damage într-un singur număr." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Redă un sunet de fiecare dată când rănești un inamic." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Redă un sunet de lovitură finală când unul dintre atacurile tale omoară un inamic." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volum lovitură reușită" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Volumul pentru „sunetele de lovitură”." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Sunet provocat de damage mic" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Sunet provocat pentru lovituri ce provoacă 10 damage sau mai puțin. Sunetul variază între valori mari și mici (100 recomandat)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Sunet provocat pentru lovituri ce provoacă 10 damage sau mai puțin. Sunetul variază între valori mari și mici (100 recomandat)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Sunet provocat de damage mare" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Sunet provocat pentru lovituri ce provoacă 150 damage sau mai mult. Sunetul variază între valori mari și mici (100 recomandat)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Sunet provocat pentru lovituri ce provoacă 150 damage sau mai mult. Sunetul variază între valori mari și mici (100 recomandat)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Volumul sunetului pentru lovitura finală" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_russian.txt b/resource/reactivedrop_russian.txt index dffa755d4..47bbac6e3 100644 --- a/resource/reactivedrop_russian.txt +++ b/resource/reactivedrop_russian.txt @@ -9018,25 +9018,25 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "Информация при попадании" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "Показывать урон, нанесённый противнику" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "Складывать сообщения об уроне в одно число" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "Проигрывать звук при каждом ранении противника" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "Проигрывать звук при убийстве противника" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "Показывать урон, нанесённый противнику." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "Складывать сообщения об уроне в одно число." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "Проигрывать звук при каждом ранении противника." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "Проигрывать звук при убийстве противника." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Громкость попаданий" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Громкость звуков попадания во врагов." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Тональность при низком уроне" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchLowDmg" "Звук попадания для атак, которые наносят 10 урона или меньше. Высота звука варьируется между высоким и низким значениями (рекомендуемое значение: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Тональность при высоком уроне" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "Tooltip_Dingaling_PitchHighDmg" "Звук попадания для атак, которые наносят 150 урона или больше. Высота звука варьируется между высоким и низким значениями (рекомендуемое значение: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Громкость звука убийства" diff --git a/resource/reactivedrop_schinese.txt b/resource/reactivedrop_schinese.txt index 497b8579c..7eeba2d5c 100644 --- a/resource/reactivedrop_schinese.txt +++ b/resource/reactivedrop_schinese.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "击中反馈" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "在你的目标上方以文本方式显示造成的伤害" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "将战斗中的伤害数值叠加起来,显示为一个数字" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "当你对敌人造成伤害时,播放打击音效" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "当你的攻击击杀了敌人时所播放的音效" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "在你的目标上方以文本方式显示造成的伤害。" +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "将战斗中的伤害数值叠加起来,显示为一个数字。" +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "当你对敌人造成伤害时,播放打击音效。" +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "当你的攻击击杀了敌人时所播放的音效。" "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "击中提示音音量" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "“打击音效”的音量。" "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "击中提示音低伤害音调" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchLowDmg" "攻击造成 10 点或以下伤害时的提示音音调。调节数值可以改变音调(推荐值 100)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "攻击造成 10 点或以下伤害时的提示音音调。调节数值可以改变音调(推荐值 100)。" "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "击中提示音高伤害音调" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchHighDmg" "攻击造成 150 点或以上伤害时的提示音音调。调节数值可以改变音调(推荐值 100)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "攻击造成 150 点或以上伤害时的提示音音调。调节数值可以改变音调(推荐值 10)。" "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "致命一击音效音量" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_spanish.txt b/resource/reactivedrop_spanish.txt index 758e94d67..512420cc9 100644 --- a/resource/reactivedrop_spanish.txt +++ b/resource/reactivedrop_spanish.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Mostrar daño causado como texto sobre el objetivo" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Acumular eventos consecutivos de daño en un mismo número" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Reproducir un sonido cada vez que hieras a un enemigo" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Reproducir un sonido de último golpe cuando mates a un enemigo" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Mostrar daño causado como texto sobre el objetivo." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Acumular eventos consecutivos de daño en un mismo número." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Reproducir un sonido cada vez que hieras a un enemigo." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Reproducir un sonido de último golpe cuando mates a un enemigo." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Volumen de sonidos de impacto" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "El volumen para los «sonidos de impacto»." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Tono para impactos de daño bajo" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Tono para sonido de impactos que causen 10 puntos de daño o menos. El tono varía entre los valores de daño alto y daño bajo (recomendado: 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Tono para sonido de impactos que causen 10 puntos de daño o menos. El tono varía entre los valores de daño alto y daño bajo (recomendado: 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Tono para impactos de daño alto" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Tono para sonido de impactos que causen 150 puntos de daño o más. El tono varía entre los valores de daño alto y daño bajo (recomendado: 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Tono para sonido de impactos que causen 150 puntos de daño o más. El tono varía entre los valores de daño alto y daño bajo (recomendado: 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Volumen del sonido de último golpe" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index 1f7b72623..f200b04ab 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" -"[english]TF_CombatText" "Display damage done as text over your target" -"TF_CombatText" "Visa åsamkad skada som text över ditt mål" -"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" -"TF_CombatTextBatching" "Samla textade skadehändelser i strid till ett enda nummer" -"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" -"TF_Hitbeeps" "Spela upp ett träffljud varje gång du skadar en fiende" -"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" -"TF_LastHitbeeps" "Spela en sista träff-ljudeffekt när en av dina attacker dödar en fiende" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "Visa åsamkad skada som text över ditt mål." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "Samla textade skadehändelser i strid till ett enda nummer." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "Spela upp ett träffljud varje gång du skadar en fiende." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "Spela en sista träff-ljudeffekt när en av dina attacker dödar en fiende." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Träffljudsvolym" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "Volymen för 'träffljud'." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Tonläge för träffljud vid låg skada" -"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchLowDmg" "Träffljudstonläge för attacker som delar ut 10 skada eller mindre. Tonläget skalas mellan höga och låga värden (rekommenderar 100)" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "Träffljudstonläge för attacker som delar ut 10 skada eller mindre. Tonläget skalas mellan höga och låga värden (rekommenderar 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Tonläge för träffljud vid hög skada" -"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" -"Tooltip_Dingaling_PitchHighDmg" "Träffljudstonläge för attacker som delar ut 150 skada eller mer. Tonläget skalas mellan höga och låga värden (rekommenderar 100)" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "Träffljudstonläge för attacker som delar ut 150 skada eller mer. Tonläget skalas mellan höga och låga värden (rekommenderar 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Sista träff-ljudvolym" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 78f132c3d..20bc124a6 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "指向目標時顯示造成的傷害" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "統合所有戰鬥相關傷害數字至一個總和數字" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "每次打傷敵人時就播放命中音效" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "當攻擊將敵人致死時播放最後一擊的音效" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "指向目標時顯示造成的傷害。" + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "統合所有戰鬥相關傷害數字至一個總和數字。" + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "每次打傷敵人時就播放命中音效。" + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "當攻擊將敵人致死時播放最後一擊的音效。" "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "打擊音效音量" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "「擊中音效」的音量。" "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "低傷害擊中音效音調" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "造成十點以下傷害的擊中音效的音調。音調可調整高低。(建議值100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "造成十點以下傷害的擊中音效的音調。音調可調整高低。(建議值100)。" "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "高傷害擊中音效音調" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "造成150點以上傷害的擊中音效的音調。音調可調整高低。(建議值100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "造成150點以上傷害的擊中音效的音調。音調可調整高低。(建議值100)。" "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "最後一擊音效音量" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_thai.txt b/resource/reactivedrop_thai.txt index 01170768f..b04f8647a 100644 --- a/resource/reactivedrop_thai.txt +++ b/resource/reactivedrop_thai.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "แสดงค่าความเสียหายที่ทำได้เป็นข้อความเหนือเป้าหมายของคุณ" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "รวมข้อความค่าความเสียหายเป็นเลขจำนวนเดียว" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "เล่นเสียงโจมตีทุกครั้งที่คุณทำให้ศัตรูบาดเจ็บ" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "เล่นเสียงโจมตีสังหารเมื่อหนึ่งในการโจมตีของคุณสังหารศัตรูได้" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "แสดงค่าความเสียหายที่ทำได้เป็นข้อความเหนือเป้าหมายของคุณ." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "รวมข้อความค่าความเสียหายเป็นเลขจำนวนเดียว." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "เล่นเสียงโจมตีทุกครั้งที่คุณทำให้ศัตรูบาดเจ็บ." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "เล่นเสียงโจมตีสังหารเมื่อหนึ่งในการโจมตีของคุณสังหารศัตรูได้." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "ระดับเสียงโจมตีโดน" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "ระดับเสียงสำหรับ 'เสียงโจมตี'" "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "ระดับเสียงโจมตีความเสียหายต่ำ" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "ระดับเสียงตีสำหรับการโจมตีที่สร้างความเสียหาย 10 หรือน้อยกว่า สเกลระดับอยู่ระหว่างค่าสูงและต่ำ (แนะนำ 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "ระดับเสียงตีสำหรับการโจมตีที่สร้างความเสียหาย 10 หรือน้อยกว่า สเกลระดับอยู่ระหว่างค่าสูงและต่ำ (แนะนำ 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "ระดับเสียงโจมตีความเสียหายสูง" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "ระดับเสียงตีสำหรับการโจมตีที่สร้างความเสียหาย 150 หรือมากกว่า สเกลระดับอยู่ระหว่างค่าสูงและต่ำ (แนะนำ 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "ระดับเสียงตีสำหรับการโจมตีที่สร้างความเสียหาย 150 หรือมากกว่า สเกลระดับอยู่ระหว่างค่าสูงและต่ำ (แนะนำ 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "ระดับเสียงโจมตีสังหาร" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_turkish.txt b/resource/reactivedrop_turkish.txt index a7276a4b9..749ffba5f 100644 --- a/resource/reactivedrop_turkish.txt +++ b/resource/reactivedrop_turkish.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" + "[english]TF_CombatText" "Display damage done as text over your target." "TF_CombatText" "Ne kadar hasar verdiğini hedefin üstünde yazıyla göster." - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Birbirine yakın zamanda gerçekleşen Verilen Hasar sayılarını tek bir miktara topla" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Düşmanı her yaraladığında bir isabet sesi çalar" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Saldırılarınızdan biri bir düşmanı öldürdüğünde" + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Birbirine yakın zamanda gerçekleşen Verilen Hasar sayılarını tek bir miktara topla." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Düşmanı her yaraladığında bir isabet sesi çalar." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Saldırılarınızdan biri bir düşmanı öldürdüğünde." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "İsabet Ses Seviyesi" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "'İsabetli vuruş sesleri' yüksekliği." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Düşük hasar İsabet Sesi perdesi" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "İsabet sesi perdesi 10 veya daha az saldırı hasarları içindir. Perde yüksek ve alçak değer arasında değişiklik gösterir (Önerilen 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "İsabet sesi perdesi 10 veya daha az saldırı hasarları içindir. Perde yüksek ve alçak değer arasında değişiklik gösterir (Önerilen 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Yüksek hasar İsabet Sesi perdesi" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "İsabet sesi perdesi 150 veya daha fazla saldırı hasarları içindir. Perde yüksek ve alçak değer arasında değişiklik gösterir (Önerilen 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "İsabet sesi perdesi 150 veya daha fazla saldırı hasarları içindir. Perde yüksek ve alçak değer arasında değişiklik gösterir (Önerilen 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Son Darbe ses miktarı" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_ukrainian.txt b/resource/reactivedrop_ukrainian.txt index 50780f7ee..021114df3 100644 --- a/resource/reactivedrop_ukrainian.txt +++ b/resource/reactivedrop_ukrainian.txt @@ -9018,13 +9018,13 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Відображати завдану шкоду як текст над ціллю" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Складати повідомлення про шкоду в одне число" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Програвати звук під час кожного поранення вами ворога" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Відображати завдану шкоду як текст над ціллю." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Складати повідомлення про шкоду в одне число." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Програвати звук під час кожного поранення вами ворога." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." "TF_LastHitbeeps" "Відтворювати звук, якщо ви добили ворога" "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Гучність звуку влучання" @@ -9032,12 +9032,12 @@ "Tooltip_Dingaling_Volume" "Гучність «звуків влучання»." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Висота звуку для влучань з невеликою шкодою" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Звук влучань, що завдають 10 шкоди або менше. Висота звуку варіюється між високим і низьким значенням (рекомендується 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Звук влучань, що завдають 10 шкоди або менше. Висота звуку варіюється між високим і низьким значенням (рекомендується 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Висота звуку для влучань з великою шкодою" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Звук влучань, що завдають 150 шкоди або більше. Висота звуку варіюється між високим і низьким значенням (рекомендується 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Звук влучань, що завдають 150 шкоди або більше. Висота звуку варіюється між високим і низьким значенням (рекомендується 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Гучність останнього удару" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" diff --git a/resource/reactivedrop_vietnamese.txt b/resource/reactivedrop_vietnamese.txt index 9ca2f6ffe..f4dbf303e 100644 --- a/resource/reactivedrop_vietnamese.txt +++ b/resource/reactivedrop_vietnamese.txt @@ -9018,26 +9018,26 @@ "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target" - "TF_CombatText" "Display damage done as text over your target" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "TF_CombatTextBatching" "Accumulate combat text damage events into a single number" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "TF_Hitbeeps" "Play a hit sound everytime you injure an enemy" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" - "TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy" + "[english]TF_CombatText" "Display damage done as text over your target." + "TF_CombatText" "Display damage done as text over your target." + "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "TF_CombatTextBatching" "Accumulate combat text damage events into a single number." + "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." + "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." + "TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "Hit Sound Volume" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" "TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" - "Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)" + "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." + "Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "TF_Dingaling_LastHit_Volume" "Last Hit sound volume" "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch"