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PropertyDialog.h
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PropertyDialog.h
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//
// Copyright (C) 2013 Hong Jen Yee (PCMan) <pcman.tw@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
// Boston, MA 02110-1301, USA.
//
#ifndef IME_PROPERTY_DIALOG_H
#define IME_PROPERTY_DIALOG_H
#include <Windows.h>
#include <vector>
#include <Prsht.h>
#include "PropertyPage.h"
namespace Ime {
class PropertyPage;
// Create a property sheet which contains tabbed interface
// for a configuration dialog
// This class should only be used in desktop app mode.
// Otherwise, your IME might be blocked by Windows 8. (not sure?)
class PropertyDialog {
public:
PropertyDialog(void);
virtual ~PropertyDialog(void);
void addPage(PropertyPage* page);
void removePage(PropertyPage* page);
INT_PTR showModal(HINSTANCE hInstance, LPCTSTR captionId = 0, LPCTSTR iconId = 0, HWND parent = HWND_DESKTOP, DWORD flags = PSH_NOAPPLYNOW | PSH_USEICONID | PSH_PROPSHEETPAGE);
private:
std::vector<PropertyPage*> pages_;
};
}
#endif