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Bringing a work-in-progress intelliSense to ye olde UnrealScript :)

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EliotVU/UnrealScript-Language-Service

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UnrealScript

Visual Studio Marketplace Version Visual Studio Marketplace Version

Available on the Visual Studio Marketplace:

Visual Studio Marketplace Version

Available on the Open VSX Registry:

Open VSX Registry Version

Features

This is a work-in-progress extension for Visual Studio Code, its goal is to bring a rich editing experience to UnrealScript, the Unreal Engine's domain specific language.

So far the extension has implemented support for the following features:

  • Semantic Syntax Highlighting
  • Document Symbol Highlighting (Write, Read)
  • Go to Definition, Peek Definition
  • Context Auto-Completion
  • Code-Actions
    • Create class
    • Inline constant
  • Diagnostics (linting)

Quick Info

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Find All References

Enable Index All Documents to find references for the entire workspace.

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Symbol Renaming

Enable Index All Documents to rename symbols for the entire workspace.

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Symbol Searching

Enable Index All Documents to search symbols for the entire workspace.

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Advice

For the best results it is advised to work from within a workspace and to add all the project dependencies to the workspace, such as the root path for Core/Classes and Engine/Classes And even better, add the scripts .u and .upk content folders to the workspace this will make the extension aware of such packages in indexing and auto completion (but not its contents yet)

Contribution

Yes! For more information regarding contribution, please check the Contributing Guidelines.

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