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Harvest Moon SNES Disassembly

Supported ROMS:

  • Harvest Moon (USA) md5: c9bf36a816b6d54aed79d43a6c45111a

Why

So, for reasons beyond even my comprehension, I decided to decompile and dissasemble this game. This was my first HM game, and it holds a huge place in my heart, even if... it kinda sucks.

Status

The code part of the rom as been fully decompiled, a good ammount of code has been underestood and commented, but theres a lot of work still to do. Theres aton of flags still in the air tho.

  • Bank 80: Around 30% done. Needs a second pass
  • Bank 81: Least underestood bank. 1-3%
  • Bank 82:
  • Bank 83:
  • Bank 84:
  • Bank 85:

How

Im used DiztinGUIsh to decompile the code. Im gonna add the other regions once this is more advanced. You can compile the code using asar with main.asm as input.

Audio

I find audio things hard, so I decided im not gonna dissasemble audio functions.

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Decompilation/Dissasemble of Harvest Moon for SNES

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