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Check if RawContentManager still makes sense after MonoGame fully introduces raw content loading #25

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Ellpeck opened this issue Sep 21, 2024 · 0 comments
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dependencies Pull requests that update a dependency file mlem.data Related to MLEM.Data

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@Ellpeck
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Ellpeck commented Sep 21, 2024

See https://monogame.net/blog/2024-09-11-meeting/#content-pipeline-enhancements.

Things to consider:

  • Does the regular content pipeline even allow loading assets from outside the game's source (ie without TitleContainer)? We want to still be able to with RawContentManager for moddability purposes
  • Is there any noticeable performance benefit to our implementation (which doesn't check for existing xnb files first)?
  • Would it make sense to delegate RawContentManager's MG impl to the base class, but still keep RawContentManager for other platforms like FNA and KNI?
@Ellpeck Ellpeck added dependencies Pull requests that update a dependency file mlem.data Related to MLEM.Data labels Sep 21, 2024
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