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Original file line number | Diff line number | Diff line change |
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@@ -1,46 +1,62 @@ | ||
'use client'; | ||
import { ThreePlayer } from '@/components'; | ||
import { ExperimentControls, ThreePlayer } from '@/components'; | ||
import React from 'react'; | ||
import * as THREE from 'three'; | ||
import Shape, { CUBE_ROWS } from './Shape'; | ||
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export default function Cubic2() { | ||
export default class Cubic2 extends React.Component<any, ExperimentControlItems> { | ||
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const depth = 1000; | ||
const shapes: Shape[] = []; | ||
depth = 1000; | ||
shapes: Shape[] = []; | ||
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function handleInit(scene: THREE.Scene, camera: THREE.PerspectiveCamera) { | ||
state = { | ||
delay: { min: 0, max: 2, value: 1 }, | ||
speed: { min: 1, max: 10, step: 1, value: 1 }, | ||
}; | ||
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handleInit = (scene: THREE.Scene, camera: THREE.PerspectiveCamera) => { | ||
// Update camera | ||
camera.position.z = depth; | ||
camera.position.z = this.depth; | ||
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// Add ambient light | ||
const ambient = new THREE.AmbientLight(0xFFFFFF, 0.5); | ||
scene.add(ambient); | ||
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// Add point light | ||
const light = new THREE.PointLight(0xFFFFFF, depth ** 2); | ||
const light = new THREE.PointLight(0xFFFFFF, this.depth ** 2); | ||
scene.add(light); | ||
light.position.z = depth; | ||
light.position.z = this.depth; | ||
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// Add shapes | ||
for (let x = 0; x < CUBE_ROWS; x++) { | ||
for (let y = 0; y < CUBE_ROWS; y++) { | ||
for (let z = 0; z < CUBE_ROWS; z++) { | ||
const shape = new Shape(x, y, z); | ||
scene.add(shape); | ||
shapes.push(shape); | ||
this.shapes.push(shape); | ||
} | ||
} | ||
} | ||
} | ||
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function handleTick(progress: number) { | ||
shapes.forEach(shape => shape.move(progress)); | ||
handleTick = (progress: number) => { | ||
const { delay, speed } = this.state; | ||
const tick = (progress * speed.value) % 1 * 12; | ||
this.shapes.forEach(shape => shape.move(tick, delay.value)); | ||
} | ||
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render() { | ||
return <> | ||
<ExperimentControls | ||
items={this.state} | ||
onChange={items => this.setState(items)} | ||
/> | ||
<ThreePlayer | ||
duration={12} | ||
onInit={this.handleInit} | ||
onTick={this.handleTick} | ||
/> | ||
</>; | ||
} | ||
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return <ThreePlayer | ||
duration={12} | ||
size={640} | ||
onInit={handleInit} | ||
onTick={handleTick} | ||
/>; | ||
} | ||
} |
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