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Releases: EonZeNx/apex-tools-launcher

v0.12.0-beta

13 Aug 00:08
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v0.12.0-beta Pre-release
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CLI

Begun adding support for an XML scripting language

Formats

Fixed several file handles hanging once completed
Updated SARC to use TOC
Created first file chain

v0.11.0-beta

26 Jul 22:27
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v0.11.0-beta Pre-release
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CLI

Parameters are working, able to override some options to automate extraction

Core

Separated databases to selectively enable them with CLI arguments

Formats

Added extraction support for ADF v04
Begun setup for AVTX v01 extraction

v0.9.1-beta

22 Jul 04:35
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v0.9.1-beta Pre-release
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Fixed database load fail, version bump

ATL-v0.9.0-beta

22 Jul 00:35
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ATL-v0.9.0-beta Pre-release
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CLI

Significant updates
Able to hash, lookup, and add files to the database

Core

Updated to use options for stability
Basic parallel for loop when working with several files

Yes there are two copies of the database in this release, I'm working on it

ATL-v0.8.0-beta

18 Jul 03:13
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ATL-v0.8.0-beta Pre-release
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Initial public beta for Apex Tools Launcher

GUI

Launches games through Steam
Allows for mod creators to create mods with various options for users to select
Automatically scans for new game profiles and mod profiles on launch

CLI

Very much a WIP as more Apex formats are added and the project cleaned up
Hash a string input by the user