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JSONStreamReader.h
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JSONStreamReader.h
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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "dna/Defs.h"
#include "dna/StreamReader.h"
#include "dna/types/Aliases.h"
namespace dna {
class DNAAPI JSONStreamReader : public StreamReader {
public:
/**
@brief Factory method for creation of JSONStreamReader
@param stream
Source stream from which data is going to be read.
@param memRes
Memory resource to be used for allocations.
@note
If a memory resource is not given, a default allocation mechanism will be used.
@warning
User is responsible for releasing the returned pointer by calling destroy.
@see destroy
*/
static JSONStreamReader* create(BoundedIOStream* stream, MemoryResource* memRes = nullptr);
/**
@brief Method for freeing a JSONStreamReader instance.
@param instance
Instance of JSONStreamReader to be freed.
@see create
*/
static void destroy(JSONStreamReader* instance);
~JSONStreamReader() override;
};
} // namespace dna
namespace pma {
template<>
struct DefaultInstanceCreator<dna::JSONStreamReader> {
using type = pma::FactoryCreate<dna::JSONStreamReader>;
};
template<>
struct DefaultInstanceDestroyer<dna::JSONStreamReader> {
using type = pma::FactoryDestroy<dna::JSONStreamReader>;
};
} // namespace pma