Source code of the game OMORI in the form of RPG Maker project. This is for educational purposes only
- Decrypted all files (obviously)
- Modified decrypt function to return input since files are already decrypted (see
GTP_CoreUpdates.js
andrpg_managers.js
for .js files) - Added
Dev.js
in plugins to automatically open devtools on startup - Enabled window resizing
- Does not require to be launched from steam anymore
Some additional infos :
encryped format | decrypted format |
---|---|
.OMORI | .js |
.KEL | .json |
.HERO | .yaml |
.AUBREY | .json |
.PLUTO | .yaml |
As of OMORI v1.0.8, files are encrypted with aes-256-ctr algorithm and the key being 6bdb2e585882fbd48826ef9cffd4c511
. Files encrypted by rpg maker with .rpgmvp format have a MD5 hash for the key which is a7d70260aaebbce74bbbff3194f2b316
resulting in the key OMORI
See GTP_OmoriFixes.js
for file load and GTP_CoreUpdates.js
for decrypt function among many other usefull stuff in them related to game functions
- Compiled game does not work beyond menu screen
- Scrollbars in both directions appear in game window
- Menu elements are a little bit offset
- Saving and loading may not work because of the change made to decrypt function since it seems they are encrypted too