Version 2.5 [28-2-20]
Version 2.5 'finally' introduces units into the mod, along with some changes, adjustments, and an important announcement at the end of this changelog, Thank you for those who read this thoroughly and enjoyed playing this mod.
New Blocks
- Petroleum Reconstructors
- This includes the Mutlipicative, Exponential, and Tetrative
- These reconstructors produces HAI modded unit from T3 to T5 and requires oil to operate
New Units
- Air Units
- T3 to T5 :
- Bedivere > Galahad > Lancelot
- These are helicopters, named after the Knights of the Round Table, these aerial units have lower HP than its peers but much more weaponized
- Can be produced from "Petroleum Reconstructor"
- T3 to T5 :
- Naval Units
- T3 to T5 :
- Tarumanegara > Srivijaya > Majapahit
- Named after Indonesian maritime kingdoms, these naval are destroyers, units that are equiped with overwhelming firepower at the expense of hitpoints.
- These units have special abilities which they buff nearby units weapons rate of fire and damage
- Can be produced from "Petroleum Reconstructor"
- T3 to T5 :
Turret Changes
- Silence
- Damage is massively nerfed from 100 > 15
- Status duration is reduced
- No longer reduces enemy damage
- No longer completely stun lock enemy, enemy will move at a very slugish speed when hit
- New
hitSound
- Zounderkite
- Charges slightly faster
- Increased bullet speed
- Decreased range
- Razorback
- Titanium Carbide bullet changes :
- Damage is increased from 90 > 180
- Halves enemy armor when hit
- Decreases enemy max HP by small amount
- Surge Alloy bullet changes :
- Damage is reduced from 25 > 20
- The amount of lightning is reduced
- RoF is decreased
- Titanium Carbide bullet changes :
- Tempest
- Titanium carbide bullet changes :
- Damage is increased from 20 > 45
- Lifetime is increased
- Bullet speed is increased
- Reduces enemy armor when hit
- Decreases enemy max HP by small amount
- Titanium carbide bullet changes :
- Deadeye
- Damage is increased from 9000 > 10000
- Lightning is removed
Block Changes
- Regenerator
- Heal percentage is increased from 0.5 > 0.8
- Reload time has been doubled
- Coal Liquefier
- Block size increased from 2 > 3
- Health is increased from 120 > 240
- New Sprite
- Production rate has been adjusted
- Carburizing Furnace
- New Sprite
- Slight effect changes
- Build cost changes :
- Titanium 120 > 150
- Thorium 80 > 100
- Metaglass 80 > 100
- Silicon 90 > 110
- Graphite 85 > 100