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Deadeye Implementation 6
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Eschatologue committed Dec 10, 2021
1 parent 0aa6207 commit 1879d00
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Showing 3 changed files with 2 additions and 51 deletions.
1 change: 1 addition & 0 deletions src/UAW/content/UAWBlock.java
Original file line number Diff line number Diff line change
Expand Up @@ -222,6 +222,7 @@ UAWItems.titaniumCarbide, new UAWRailBulletType() {{
shootCone = 1f;
shootSound = UAWSfx.bigGunShoot1;
unitSort = UnitSorts.strongest;
cooldown = 1.5f;
ammo(
UAWItems.titaniumCarbide, new UAWRailBulletType() {{
damage = 12500;
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50 changes: 0 additions & 50 deletions src/UAW/entities/bullet/AntiBuildingBulletType.java

This file was deleted.

2 changes: 1 addition & 1 deletion src/UAW/entities/bullet/UAWRailBulletType.java
Original file line number Diff line number Diff line change
Expand Up @@ -46,8 +46,8 @@ void handle(Bullet b, Posc pos, float initialHealth) {

if (b.damage > 0) {
pierceEffect.at(pos.getX(), pos.getY(), b.rotation());

hitEffect.at(pos.getX(), pos.getY());
Effect.shake(hitShake, hitShake, b);
}

//subtract health from each consecutive pierce
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