diff --git a/EXILED/Exiled.API/Features/Map.cs b/EXILED/Exiled.API/Features/Map.cs
index 6b68e7f00..817aebd2a 100644
--- a/EXILED/Exiled.API/Features/Map.cs
+++ b/EXILED/Exiled.API/Features/Map.cs
@@ -425,13 +425,13 @@ public static void PlayGunSound(Vector3 position, ItemType firearmType, byte max
}
///
- /// Spawns a Mice inside the .
+ /// Spawns mice inside the .
///
/// The type of mice you want to spawn..
public static void SpawnMice(byte mice = 1)
{
if (mice > SqueakSpawner.mice.Length)
- new OverflowException($"The mice type are from 1 to {SqueakSpawner.mice.Length}");
+ throw new ArgumentOutOfRangeException($"Mouse type must be between 1 and {SqueakSpawner.mice.Length}.");
SqueakSpawner.NetworksyncSpawn = mice;
SqueakSpawner.SyncMouseSpawn(0, SqueakSpawner.NetworksyncSpawn);