From d4f258e648f4095666f01f177bbbcc9793aeec92 Mon Sep 17 00:00:00 2001 From: VALERA771 <72030575+VALERA771@users.noreply.github.com> Date: Mon, 12 Aug 2024 13:01:17 +0300 Subject: [PATCH] Update Player.cs Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com> --- EXILED/Exiled.API/Features/Player.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/EXILED/Exiled.API/Features/Player.cs b/EXILED/Exiled.API/Features/Player.cs index 66cb6754d..314817264 100644 --- a/EXILED/Exiled.API/Features/Player.cs +++ b/EXILED/Exiled.API/Features/Player.cs @@ -2417,7 +2417,7 @@ public ushort GetAmmoLimit(AmmoType type, bool ignoreArmor = false) /// The of the ammo to check. /// The maximum amount of ammo this player can carry. [Obsolete("Use Player::GetAmmoLimit(AmmoType, bool) instead.")] - public ushort GetAmmoLimit(AmmoType type) + public int GetAmmoLimit(AmmoType type) { return (int)InventorySystem.Configs.InventoryLimits.GetAmmoLimit(type.GetItemType(), referenceHub); }