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AI Brain
Dizy edited this page Apr 30, 2020
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The AI Brain allow you to create a graph used by your AI Component.
To create your own AI Brain you have to inherit from AIBrainGraph providing your AI component class name.
[CreateAssetMenu(fileName = "CubeGraph", menuName = "ReflexityAI/CubeGraph")]
public class CubeGraph : AIBrainGraph<CubeAI> { }
Just use the Unity contextual menu to instantiate it.
Now double click on your file and start creating your brain graph using the right click xNode contextual menu.