HAT is a MonoMod-based mod loader for FEZ, currently in development. Its main purpose is to make process of FEZ modding slightly easier for end user.
When patched into the FEZ instance, it can be used to dynamically load game modifications on the game launch. Correctly prepared mods can add/override game assets or inject its own logic through custom-made plugin.
- Download latest
HAT.zip
from Release tab and unpack it in the game's directory (next to theFEZ.exe
). - Run
hat_install.bat
(for Windows) orhat_install.sh
(for Linux). This should generate new executable file calledMONOMODDED_FEZ.exe
. - Run
MONOMODDED_FEZ.exe
and enjoy modding!
In the future, this process will be automated by a custom-made installer/mod manager (something like Olympus for Celeste's Everest).
- On first HAT launch,
Mods
directory should be created in the executable's directory. If not, create it. - Download the mod's archive and put it in this directory.
- Start the game with
MONOMODDED_FEZ.exe
and enjoy your mod!
It's that simple!
HAT is now using stripped game binaries and NuGet packages for building process, so it is not required to configure anything. Building HAT libraries should be as easy as cloning the repository and running the building process within the IDE of your choice (or through dotnet CLI if that's your thing).
- FEZUG - a power tool for speedrun practicing and messing with the game
- FezSonezSkin - mod replacing Gomez skin with Sonic-like guy seen in Speedrun Mode thumbnail
- FezMultiplayerMod - mod adding multiplayer functionalities to FEZ