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This repository has been archived by the owner on May 1, 2022. It is now read-only.

Releases: FFAAMOD-Team/ffaa_comp_ace

This addon is no longer required from FFAA MOD V6.1.8

01 May 12:28
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  • FFAA MOD ACE3 Compatibility Addon is no longer required as of version 6.1.8 from FFAA MOD.
  • Added name_tag in ACE3. (Courtesy of Sanchez).

From now on this addon will be integrated directly into the FFAA MOD. This addon will only be loaded when it does not detect another ffaa_comp_ace inside the FFAA MOD. Steam article is kept to maintain compatibility.

Lanzadores por munición y con optica vosel

10 Apr 10:20
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  • Arregla el problema que impedía que se cargara la versión _ready en lanzador C100 con optica vosel en unidades.
  • Añadido un lanzador por munición debido a un caso de uso no contemplado en el framework CBA Disposable.

Added features for vamtac, m109 and romeo4t

05 Apr 21:40
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  • Added features for vamtac, m109 and romeo4t
  • Removed FCS in turrets

Ops-Core and HK417, HK416 params added

25 Dec 10:04
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  • CBA / ACE : Doble optica integrada (#331).
  • ACE : Puntos reparación helicopteros (#334).
  • Fixed inheritance order
  • Parameters for HK416 and HK417
  • Added required addons
  • Added all uniforms and helmets

mp5 inheritance and 9x19 fixed

20 Jul 12:51
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  • Mp5 inheritance and 9x19 added

Support for CBA_CarryHandle

07 May 22:26
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  • Added CBA CarryHandle feature for G36 (only FFAA + vanilla kollimator sights)
  • Fixed inheritance of launcher magazine which was allowing to fire in burst mode while changing to _used variant.
  • Minor code changed which was causing updating wrong base classes.

Changed disposable launcher to CBA system

10 Jan 12:45
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  • Changed C90 and C100 disposable launcher to CBA system

  • Adjusted real world weight for C90 and C100

New signatures

27 Jul 10:31
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v1.4

Update CfgWeapons.hpp

v1.3: Merge pull request #7 from Mickyleitor/patch-1

27 Jan 15:51
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