Self-interpretation of the basic concept of the arcade game Geometry Dash developed using Lazarus IDE. Written in Pascal, and uses the MPlayer external plugin to process sound-related output. Player controls the cube on a flat terrain, with randomly generated spikes, similar to Google Chrome's dinosaur game. All assets used in this game are independently created and owned by the respective repository owners.
Note:
- When this application was created, Lazarus IDE is still in version 2.0.10
- For more information about the MPLayer pluggin, read here
Creator: