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Hi, I am currently mapping a jar and found that whenever I rename a Unicode name, some of the Unicode characters still stay there.
Example:
this.launcherSetup = md\u00cb\ulaunchGuiFrame;
launchGuiFrame is the name however the unicode characters still persist after the name is changed
Also this is not related to minecraft
The text was updated successfully, but these errors were encountered:
Hi, I am currently mapping a jar and found that whenever I rename a Unicode name, some of the Unicode characters still stay there.
Example:
this.launcherSetup = md\u00cb\ulaunchGuiFrame;
launchGuiFrame is the name however the unicode characters still persist after the name is changed
Also this is not related to minecraft
The text was updated successfully, but these errors were encountered: