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* Added insanity ores changed normal ores to insanity ores in insanity dimension * added insanity ores to dwarf mining whitelist * Added AIHelper Class * Added home position to dwarfs dwarfs walk back to chest to empty inventory * added check if chest has space for items * Replaced Bright Insanity Stone with Dwarf lamps for mining ai * added method to search for start position and dig in certain direction * fixed dwarf bridges * Added checking for unreachable locations * removed dwarf mines being next to each other reduced required light level for dwarfs Signed-off-by: Fi0x <felpech@aol.com>
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src/main/java/com/fi0x/deepmagic/entities/ai/AIHelperMining.java
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package com.fi0x.deepmagic.entities.ai; | ||
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import com.fi0x.deepmagic.blocks.DwarfLamp; | ||
import com.fi0x.deepmagic.init.ModBlocks; | ||
import com.fi0x.deepmagic.util.handlers.ConfigHandler; | ||
import net.minecraft.block.BlockChest; | ||
import net.minecraft.block.BlockDirt; | ||
import net.minecraft.block.BlockSand; | ||
import net.minecraft.block.BlockStone; | ||
import net.minecraft.block.state.IBlockState; | ||
import net.minecraft.init.Blocks; | ||
import net.minecraft.tileentity.TileEntityChest; | ||
import net.minecraft.util.EnumFacing; | ||
import net.minecraft.util.math.BlockPos; | ||
import net.minecraft.world.World; | ||
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import java.util.ArrayList; | ||
import java.util.Random; | ||
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public class AIHelperMining | ||
{ | ||
public static ArrayList<IBlockState> mineableBlocks = null; | ||
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public static void fillMiningWhitelist() | ||
{ | ||
mineableBlocks = new ArrayList<>(); | ||
mineableBlocks.add(Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT)); | ||
mineableBlocks.add(Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.COARSE_DIRT)); | ||
mineableBlocks.add(Blocks.GRASS.getDefaultState()); | ||
mineableBlocks.add(Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.PODZOL)); | ||
mineableBlocks.add(Blocks.STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.STONE)); | ||
mineableBlocks.add(Blocks.STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.GRANITE)); | ||
mineableBlocks.add(Blocks.STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.DIORITE)); | ||
mineableBlocks.add(Blocks.STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.ANDESITE)); | ||
mineableBlocks.add(Blocks.NETHERRACK.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_STONE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_DIRT.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_GRASS.getDefaultState()); | ||
if(ConfigHandler.dwarfMineResources) | ||
{ | ||
mineableBlocks.add(Blocks.CLAY.getDefaultState()); | ||
mineableBlocks.add(Blocks.OBSIDIAN.getDefaultState()); | ||
mineableBlocks.add(Blocks.SOUL_SAND.getDefaultState()); | ||
mineableBlocks.add(Blocks.END_STONE.getDefaultState()); | ||
mineableBlocks.add(Blocks.MYCELIUM.getDefaultState()); | ||
mineableBlocks.add(Blocks.GRAVEL.getDefaultState()); | ||
mineableBlocks.add(Blocks.SAND.getDefaultState().withProperty(BlockSand.VARIANT, BlockSand.EnumType.SAND)); | ||
mineableBlocks.add(Blocks.SAND.getDefaultState().withProperty(BlockSand.VARIANT, BlockSand.EnumType.RED_SAND)); | ||
} | ||
if(ConfigHandler.dwarfMineOres) | ||
{ | ||
mineableBlocks.add(Blocks.COAL_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.IRON_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.GOLD_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.DIAMOND_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.EMERALD_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.REDSTONE_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.LAPIS_ORE.getDefaultState()); | ||
mineableBlocks.add(Blocks.QUARTZ_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.DEEP_CRYSTAL_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.DEEP_CRYSTAL_NETHER_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.DEEP_CRYSTAL_END_ORE.getDefaultState()); | ||
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mineableBlocks.add(ModBlocks.INSANITY_COAL_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_IRON_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_REDSTONE_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_LAPIS_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_GOLD_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_DIAMOND_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_EMERALD_ORE.getDefaultState()); | ||
mineableBlocks.add(ModBlocks.INSANITY_DEEP_CRYSTAL_ORE.getDefaultState()); | ||
} | ||
} | ||
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public static BlockPos findMiningStartPosition(World world, BlockPos entityLocation, EnumFacing direction) | ||
{ | ||
ArrayList<BlockPos> checkBlocks = new ArrayList<>(); | ||
ArrayList<BlockPos> blocksDone = new ArrayList<>(); | ||
checkBlocks.add(entityLocation); | ||
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while(!checkBlocks.isEmpty()) | ||
{ | ||
BlockPos pos = checkBlocks.get(0); | ||
if(validatePosition(world, pos, direction)) return pos; | ||
blocksDone.add(pos); | ||
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if(world.getBlockState(pos).getCollisionBoundingBox(world, pos) == null && world.getBlockState(pos.up()).getCollisionBoundingBox(world, pos.up()) == null && world.getBlockState(pos.down()).isFullBlock()) | ||
{ | ||
int dX = Math.max(entityLocation.getX(), pos.getX()) - Math.min(entityLocation.getX(), pos.getX()); | ||
int dY = Math.max(entityLocation.getY(), pos.getY()) - Math.min(entityLocation.getY(), pos.getY()); | ||
int dZ = Math.max(entityLocation.getZ(), pos.getZ()) - Math.min(entityLocation.getZ(), pos.getZ()); | ||
int distance = dX * dX + dY * dY + dZ * dZ; | ||
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if(distance <= ConfigHandler.aiSearchRange * ConfigHandler.aiSearchRange) | ||
{ | ||
if(!blocksDone.contains(pos.north()) && !checkBlocks.contains(pos.north())) checkBlocks.add(pos.north()); | ||
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if(!blocksDone.contains(pos.east()) && !checkBlocks.contains(pos.east())) checkBlocks.add(pos.east()); | ||
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if(!blocksDone.contains(pos.south()) && !checkBlocks.contains(pos.south())) checkBlocks.add(pos.south()); | ||
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if(!blocksDone.contains(pos.west()) && !checkBlocks.contains(pos.west())) checkBlocks.add(pos.west()); | ||
} | ||
} | ||
checkBlocks.remove(0); | ||
} | ||
return null; | ||
} | ||
private static boolean validatePosition(World world, BlockPos pos, EnumFacing direction) | ||
{ | ||
BlockPos freeBlock = pos.south(); | ||
BlockPos rightBlock = pos.east(); | ||
BlockPos rightNext = rightBlock.north(); | ||
BlockPos leftBlock = pos.west(); | ||
BlockPos leftNext = leftBlock.north(); | ||
if(direction == EnumFacing.EAST) | ||
{ | ||
freeBlock = pos.west(); | ||
rightBlock = pos.south(); | ||
rightNext = rightBlock.east(); | ||
leftBlock = pos.north(); | ||
leftNext = leftBlock.east(); | ||
} | ||
else if(direction == EnumFacing.SOUTH) | ||
{ | ||
freeBlock = pos.north(); | ||
rightBlock = pos.west(); | ||
rightNext = rightBlock.south(); | ||
leftBlock = pos.east(); | ||
leftNext = leftBlock.south(); | ||
} | ||
else if(direction == EnumFacing.WEST) | ||
{ | ||
freeBlock = pos.east(); | ||
rightBlock = pos.north(); | ||
rightNext = rightBlock.west(); | ||
leftBlock = pos.south(); | ||
leftNext = leftBlock.west(); | ||
} | ||
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if(world.getBlockState(freeBlock).getCollisionBoundingBox(world, freeBlock) != null) return false; | ||
if(world.getBlockState(freeBlock.up()).getCollisionBoundingBox(world, freeBlock.up()) != null) return false; | ||
if(world.getBlockState(rightBlock).getBlock() == Blocks.AIR && world.getBlockState(rightNext).getBlock() == Blocks.AIR) return false; | ||
if(world.getBlockState(leftBlock).getBlock() == Blocks.AIR && world.getBlockState(leftNext).getBlock() == Blocks.AIR) return false; | ||
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boolean downBlock = mineableBlocks.contains(world.getBlockState(pos)); | ||
boolean downAir = world.getBlockState(pos).getCollisionBoundingBox(world, pos) == null; | ||
boolean upBlock = mineableBlocks.contains(world.getBlockState(pos.up())); | ||
boolean upAir = world.getBlockState(pos.up()).getCollisionBoundingBox(world, pos.up()) == null; | ||
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if(downBlock && upAir) return true; | ||
if(downBlock && upBlock) return true; | ||
return downAir && upBlock; | ||
} | ||
public static BlockPos getRandomPosition(BlockPos start, EnumFacing direction, Random rand) | ||
{ | ||
int distance = rand.nextInt(ConfigHandler.aiSearchRange / 2) + ConfigHandler.aiSearchRange / 2; | ||
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if(direction == EnumFacing.NORTH) return start.add(0, 0, -distance); | ||
if(direction == EnumFacing.EAST) return start.add(distance, 0, 0); | ||
if(direction == EnumFacing.SOUTH) return start.add(0, 0, distance); | ||
if(direction == EnumFacing.WEST) return start.add(-distance, 0, 0); | ||
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return start; | ||
} | ||
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public static BlockPos findChest(World world, BlockPos pos) | ||
{ | ||
if(pos == null) return null; | ||
for(int range = 0; range <= ConfigHandler.aiSearchRange; range++) | ||
{ | ||
for(int y = -range / 4; y <= range / 4; y++) | ||
{ | ||
for(int x = -range; x <= range; x++) | ||
{ | ||
for(int z = -range; z <= range; z++) | ||
{ | ||
if(world.getBlockState(pos.add(x, y, z)).getBlock() instanceof BlockChest) | ||
{ | ||
if(hasChestSpace(world, pos.add(x, y, z))) return pos.add(x, y, z); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
return null; | ||
} | ||
private static boolean hasChestSpace(World world, BlockPos pos) | ||
{ | ||
TileEntityChest te = ((TileEntityChest) world.getTileEntity(pos)); | ||
if(te == null) return false; | ||
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for(int checkSlot = 0; checkSlot < te.getSizeInventory(); checkSlot++) | ||
{ | ||
if(te.getStackInSlot(checkSlot).isEmpty()) return true; | ||
} | ||
return false; | ||
} | ||
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public static void placeLightAt(World world, BlockPos pos) | ||
{ | ||
BlockPos topBlock = pos.up(); | ||
if(world.getBlockState(topBlock) == Blocks.AIR.getDefaultState()) | ||
{ | ||
if(world.getBlockState(topBlock.up()).isFullBlock()) world.setBlockState(topBlock, ModBlocks.DWARF_LAMP.getDefaultState()); | ||
else world.setBlockState(pos, ModBlocks.DWARF_LAMP.getDefaultState().withProperty(DwarfLamp.FACING, EnumFacing.UP)); | ||
} | ||
} | ||
} |
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