-
Notifications
You must be signed in to change notification settings - Fork 0
/
Go_v0.cbp
58 lines (58 loc) · 1.52 KB
/
Go_v0.cbp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Go_v0" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Go_v0" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/Go_v0" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add option="-lSDL2" />
<Add option="-lSDL2_image" />
<Add option="-lSDL2_ttf" />
<Add option="-lSDL2_mixer" />
</Linker>
<Unit filename="Board.cpp" />
<Unit filename="Board.h" />
<Unit filename="BoardTextures.cpp" />
<Unit filename="BoardTextures.h" />
<Unit filename="Game.cpp" />
<Unit filename="Game.h" />
<Unit filename="GameException.cpp" />
<Unit filename="GameException.h" />
<Unit filename="Menu.cpp" />
<Unit filename="Menu.h" />
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>