Space Shooter 2D is a game developed in Godot where the player controls a spaceship. The objective is to dodge or eliminate the enemy ships that appear on the screen. Each time an enemy ship is eliminated, the player earns points and the game's difficulty increases as the player levels up.
- Ship Control: Move your spaceship to dodge or shoot at enemy ships.
- Scoring: Earn points for each enemy ship eliminated.
- Increasing Difficulty: The game's difficulty progressively increases with each level.
- 2D Graphics: Enjoy 2D graphics designed for an immersive gaming experience.
- Godot Version: 4.3
- Clone this repository to your local machine:
git clone https://github.com/your_username/space-shooter-2d.git
- Open the project in Godot:
- Open Godot Engine.
- Select "Import" and navigate to the cloned project folder.
- Select the
project.godot
file and click "Import & Edit".
- Run the project in Godot.
- Use the arrow keys to move the spaceship.
- Press the spacebar to shoot at enemy ships.
- Dodge or eliminate enemy ships to earn points.
- As you eliminate enemy ships, the game's difficulty will increase.
Contributions are welcome! If you want to contribute to the project, please follow these steps:
- Fork the repository.
- Create a new branch (
git checkout -b feature/new-feature
). - Make your changes and commit them (
git commit -m 'Add new feature'
). - Push your changes (
git push origin feature/new-feature
). - Open a Pull Request.
This project is licensed under the MIT License. See the LICENSE
file for more details.
For any questions or suggestions, you can contact me at rafaelrosale81@gmail.com.
Enjoy playing Space Shooter 2D!