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ModInfo.json
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ModInfo.json
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{
"name": "balloons",
"version": "1.2.0",
"minimum_mre_version": "1.3.0",
"description": "Physics-enabled balloons.",
"homepage": "fairburn.dev",
"authors": [
"Garrett Fairburn <garrett@fairburn.dev>"
],
"configuration": [
{
"key": [
"enable",
"keybinds"
],
"description": "Whether or not keyboard bindings can be used to spawn and pop balloons.",
"default": true
},
{
"key": [
"enable",
"enemyBalloons"
],
"description": "Whether or not enemies spawn balloons when defeated.",
"default": true
},
{
"key": [
"input",
"keybind",
"spawn_balloon"
],
"description": "Keyboard binding to spawn a balloon.",
"default": [
160,
66
]
},
{
"key": [
"input",
"keybind",
"pop_balloons"
],
"description": "Keyboard binding to pop all balloons.",
"default": [
160,
80
]
},
{
"key": [
"alarm",
"balloon_carcass",
"fade"
],
"description": "Alarm index to use for balloon carcass object fading.",
"default": 0
}
]
}