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functions and fixes #3

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@xiaobin83 xiaobin83 commented Jul 13, 2018

includes function and fix below,

  • add vertex node (no need to do invert transform in frag shader)
  • fix lightmap issue (make it the same as standard shader)
  • allowColorMaskWriteThroughProperties
  • custom shader tag (for shader replacement)
  • fix hardcoded texcoord with GetVertOutTexcoord()

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