Skip to content

Commit

Permalink
Update SDK to 0.3.0
Browse files Browse the repository at this point in the history
  • Loading branch information
vmohan7 committed Aug 11, 2021
1 parent ed59b5b commit 9ed56fd
Show file tree
Hide file tree
Showing 2 changed files with 23 additions and 1 deletion.
22 changes: 22 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,28 @@ All notable changes to com.unity.renderstreaming package will be documented in t
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [0.3.0] - 2021-08-10

### Changed

- Listen for Camera Resolution Data about the connected VR headset and dynamically update resolution accordingly
- Removed Editor Script to auto-import HDRP as it was triggering an infinite import loop

### Added

- Added Package Requirement for Newton JSON
- Added New GameID to allow the ability to filter for clients looking for a specific game

## [0.2.1] - 2021-07-18

### Changed

- Updated Rotation data to use WebXR Quaternions instead of Euler Angles. This helps avoid Gimbal Lock in certain cases when using archery

### Added

- Added New VRTK Sample to highlight how to use Input from the WebXR Client. Can be imported via the Package Manager Samples

## [0.2.0] - 2021-07-12

### Changed
Expand Down
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "com.fusedvr.vrstreaming",
"version": "0.2.1",
"version": "0.3.0",
"displayName": "FusedVR Streaming",
"description": "This VR Streaming Package contains a minimal SDK & prefabs to implement VR Streaming (CloudXR) using WebRTC and Unity Remote Rendering",
"dependencies": {
Expand Down

0 comments on commit 9ed56fd

Please sign in to comment.