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How to use

Trataré de explicar el proceso para montar toda el proyecto: motor + juego. Este es el primer juego hecho en el Motor Ola.

Steps:

  1. Clone this repository to a local directory,
    the easiest way is to use a shell like PowerShell 7 with GitHub CLI installed
    and use the following command prompt:
    gh repo clone GDV-Proyectos3/JuegoZombis
  2. Then do the same step with the submodule that corresponds to the motor engine,
    allocate at: https://github.com/GDV-Proyectos3/Motor-Ola
    You can use the following command prompt:
    gh repo clone GDV-Proyectos3/Motor-Ola
  3. With the Developer Command Prompt for VS 2019
    you have to build the dependencies of the motor engine MotorOla.
    There two for open this tool:
    • Inside of the MotorOla solution or JuegoZombis solution,
      open the following path: tools\command line\system symbol for developers
    • Or look for it at the filesystem of the OS, in windows you can make a search
      it would something like this: Developer Command Prompt for VS 2019
  4. With this tool opened and going to the path of the MotorOla_Solution.sln,
    it would be something like this: PROYECTO\JuegoZombis\Zombis_Project\Motor-Ola\MotorOla_Solution,
    and then execute the automation tool: MotorOla.bat
  5. With this done open MotorOla_Solution.sln
    and check that App project is marked as the startup project.
  6. Build the full MotorOla_Solution.sln or run the App project,
    it would generate all the necessary files to run it and will run a TestScene.lua
  7. Allright, we have the motor up to day! Now we need to build the game,
    for that, at the Developer Command Prompt for VS 2019
    change the current directory to the Zombis_Project.sln path,
    that would be something like this: PROYECTO\JuegoZombis\Zombis_Project, and then execute the automation tool: GeneraJuegoSinCompilarMotor.bat
  8. Now is completely everything ready to run and play! Have fun!
  9. Final step: open MotorOla_Solution.sln and run the App project.