Trataré de explicar el proceso para montar toda el proyecto: motor + juego. Este es el primer juego hecho en el Motor Ola.
- Clone this repository to a local directory,
the easiest way is to use a shell like PowerShell 7 with GitHub CLI installed
and use the following command prompt:
gh repo clone GDV-Proyectos3/JuegoZombis
- Then do the same step with the submodule that corresponds to the motor engine,
allocate at: https://github.com/GDV-Proyectos3/Motor-Ola
You can use the following command prompt:
gh repo clone GDV-Proyectos3/Motor-Ola
- With the Developer Command Prompt for VS 2019
you have to build the dependencies of the motor engine MotorOla.
There two for open this tool:- Inside of the MotorOla solution or JuegoZombis solution,
open the following path:tools\command line\system symbol for developers
- Or look for it at the filesystem of the OS, in windows you can make a search
it would something like this:Developer Command Prompt for VS 2019
- Inside of the MotorOla solution or JuegoZombis solution,
- With this tool opened and going to the path of the
MotorOla_Solution.sln
,
it would be something like this:PROYECTO\JuegoZombis\Zombis_Project\Motor-Ola\MotorOla_Solution
,
and then execute the automation tool:MotorOla.bat
- With this done open
MotorOla_Solution.sln
and check that App project is marked as the startup project. - Build the full
MotorOla_Solution.sln
or run the App project,
it would generate all the necessary files to run it and will run a TestScene.lua - Allright, we have the motor up to day! Now we need to build the game,
for that, at theDeveloper Command Prompt for VS 2019
change the current directory to theZombis_Project.sln
path,
that would be something like this:PROYECTO\JuegoZombis\Zombis_Project
, and then execute the automation tool:GeneraJuegoSinCompilarMotor.bat
- Now is completely everything ready to run and play! Have fun!
- Final step: open
MotorOla_Solution.sln
and run the App project.